Changing the Name and prices. Update 1.0.7
During this historic period, the game’s current name has negatively impacted its reach and the attraction of new players, so I’ve been forced to remove this strange barrier and change the project’s name after 16 years since the concept was first created. The new name is Olympius. Thank you to everyone who participated in the vote on Discord.
The game will appear lower on the list in the library due to alphabetical sorting. I've also run into some technical limitations: for now, the game will have to be launched from AI Olympius.exe; otherwise, it won't be able to find the save files.
The game's base price was also adjusted after the early access period ended. Regional prices were also updated in accordance with Steam's regional pricing recommendations.
- Compiled using a newer version of Unity (a Steam requirement following a report of a recently discovered vulnerability in a previous version of Unity.)
- Added a setting for the grass rendering distance (beyond the minimum distance threshold, the density is decreased)
- Added a setting for the LOD distance.
- Fixed the smooth transition of LOD for a specific type of geometry.
- Minor improvements to the UI and controls.
- Fixed a bug where selling items from the inventory would not work in some cases if the inventory was full.
- The player's direction on the map/minimap no longer depends on the character's head movements.
- The Colossus enemy's armor stats have been adjusted. (It will be slightly harder to defeat.)
- Fixed the logic for picking up items and where they end up in the inventory (sometimes part of an item would go into the inventory, while another part would be assigned to quick slots).
- Increased the map panning range.
- Updated the map view on the Abandoned Cliff level (round version) with better quality.
- Fixed an issue where the “High Density” quest module was not being counted for sniper shots fired from the Olympic rifle.
- Completely removed the slight camera shake that caused motion sickness in some players. The camera shake while sprinting remains, and the related option in the settings has been renamed.
Fix1:
- Fixed camel controls.
This announcement was originally published by Lion's Shade on Steam on Nov 3, 2026.
Open the original on Steam