All But Weak

All But Weak: v0.4 - The Forge

Hikyu

Forge

  • New Room: The Forge.
  • Weapons now have a permanent level that carries across every run. Pick an unleveled weapon at the Forge to take on a quest for it.
  • Finish a weapon's quest and turn it in at the Forge for a permanent upgrade. Every weapon module has its own unique upgrade.
  • Weapons: Your gun now fires from chambers in a fixed order. Picking up a weapon loads its round into a chamber of your choice. Chambers can be mixed to combine their effects.
  • HUD: Active weapon quest now shown under your weapon.
  • Compendium: Weapons tab now shows a full stat card for every module instead of a separate side panel.

New Content

  • New skin: Venom, starts with a poison drone and a poison trail.
  • Floors: Branching layout shown on a minimap instead of random progression.
  • New Weapon Modules: Vampire (heals on hit), Kinetic (bounces off walls, growing stronger), Vortex (fires a gravity well).
  • Compendium: New Rooms tab.

Quality of Life

  • Tutorial: Replaced by hints painted on the floor. Can be turned off in the settings.
  • Settings: New FPS limit option.
  • Coins: Leftover coins now get pulled in from across the room once it's cleared.
  • Damage Numbers: Sharper text, smaller size, and better spread so overlapping hits stay readable.
  • Compendium: New unlocks now show a dot from the lobby station down to the entry itself.
  • Enemies: Telegraph and pop in on spawn instead of appearing instantly.
  • Status Effects: Active status icons now show their remaining duration by slowly emptying from the top down.

Balance

  • Slipstream Skin: Slow resistance increased from 50% to 90%.
  • Bosses: No longer give an item on defeat.
  • Starting enemies: Expanded pool, removed Spitter.
  • Arena Room: Wave timeout raised from 15 to 30 seconds.
  • The Faceless Choir: Longer idle window between attacks.
  • Bosses: HP now varies depending on your build.
  • The Luminarch: Weaker Magus turrets, fewer of them, smaller second smite wave, weaker Archon fusion.
  • The Skyreaver: Now takes flight at 75/50/25% HP instead of on a timer.
  • The Flux Engine: Travelling orbs are now pulled directly to the core to make the first phase easier.
  • Removed Weapon Modules: Shield Breaker and Orbit Module.
  • Weapon Modules: Rebalanced across the board (damage, pierce, speed, size, elements) so fewer stack every bonus at once; Boomerang is now unlocked from the start.
  • Rooms: Balance pass.

Bug Fixes

  • Daily Run: Random events (like Forge quests, Boss selection, and Arena spawns) are now fully seeded, ensuring everyone plays the exact same level.
  • Menu: Prevent the back key from quitting the main menu.
  • Achievements: Unscathed now counts every hit again. Hits absorbed by your shield no longer slip through unnoticed.
  • Magma Serpent: Wyrmlings now leave a lava trail too, worms no longer ram into walls, overlapping lava pools no longer double-hit.
  • Unlock Machine: Leaving before picking a reward no longer wastes your token.
  • Unlock Machine: The machine now displays a "CLOSED" sign and disables itself once all items and weapons have been unlocked.
  • Icons: Door, item, weapon and achievement icons no longer stay blank after switching resolution in the settings menu.
  • Daily Run: Beating the Unmaker now correctly shows Floor 10 on the results screen instead of Floor 9.
  • Achievements: Boss Hunter's progress bar no longer gets stuck below full after the achievement unlocks.
  • Blood Altar: Sacrifice now costs HP from the player who activates it, instead of always Player 1.
  • Arena Room: Leftover coins after the last wave now get pulled in like in any other cleared room.
  • Run Select: Dungeon card no longer overflows with many active challenges, list now scrolls instead.
  • Achievements: Unscathed now works correctly for split bosses.
  • Death's Door: Now actually saves you. A follow-up hit right after reviving no longer kills you again instantly.
  • The Forge: No longer spawns on Floor 2 before you've earned the Weapon Collector achievement.

This announcement was originally published by Hikyu on Steam on Jul 21, 2026.

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All But Weak

$3.99action · action-roguelike

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