Anime Shop v.1.0.74: Big Batch of Fixes
How about them fixes!
Product Restocking
- Added work mode selection for restockers and cleaners.
- Improved the “By Price Tags” mode: employees only place products in slots with matching price tags, preserving the shelf assortment.
- Cleaners no longer overwrite price tags when returning dropped products.
- Restockers fill empty slots before topping up partially filled ones.
- Added a shelf fill threshold for starting restocking trips.
- Restockers skip dropped products with no suitable shelf space and continue working.
- Players can now pack empty shelves reserved by restockers.
Boxes and Storage
- Restockers return boxes with leftover products to storage racks.
- Added storage slot reservations to prevent employees from placing boxes in the same slot.
- Storage workers choose a free slot near the box.
- If the selected slot becomes occupied, storage workers look for another one.
- Fixed boxes getting stuck in employees’ hands after task cancellation or a day change.
- Employees must now approach a storage slot before placing a box in it.
- Storage workers finish handling their current box at the end of the day.
- Employees skip unreachable trash cans. A disappearing trash can no longer leaves them stuck holding a box.
- Trash can no longer be placed on storage racks. Fixed slots remaining occupied after trash was removed.
Employee Movement
- Fixed employees getting stuck after furniture was moved or passages were blocked.
- Added recovery to move blocked employees back to a reachable area of the shop.
- Fixed employees reaching the upper floor.
- Restockers, cleaners, storage workers, cashiers now skip unreachable work targets.
- Added bubbles above employees showing why they are waiting.
- Fixed passages becoming blocked around the cashier’s position while an employee was still inside it.
Customers and Checkout Queues
- Improved queue movement and customer approaches to cash registers.
- Fixed endless attempts to reach inaccessible shelves and queue positions.
- Customers choose another cash register when their current one is unreachable.
- Customers walk around furniture and keep their queue position when a register is temporarily blocked.
- Fixed customers spinning, jittering, and getting stuck near shelves.
- Fixed navigation issues around curbs and obstacles.
- Added recovery for customers trapped by furniture rearrangement.
- Customers no longer enter the warehouse or use it as a shortcut.
- Fixed customers and spectators remaining at card battle tables after the day ended.
- Fixed the manga customer’s position when loading a save.
Box Movement and Furniture Placement
- Fixed boxes moving from the second delivery zone to the first.
- Fixed boxes being thrown behind walls or into places players could not reach.
- Fixed other players’ network movement launching boxes into the air.
- Furniture placement is now restricted to the player’s visible area and current floor.
- Fixed furniture and trash cans being placed inside map obstacles.
- Fixed server validation of the zones where an item can be placed.
- Added an option for the host to return lost computers and trash cans to their original positions.
Saving and Loading
- Fixed handling of packed furniture records after a box was sold or discarded.
- Added cleanup of outdated packed furniture records when loading.
- Improved recovery of lost building records that caused saving errors.
- Added recovery for corrupted global data and settings that prevented the game from saving.
Interface and Visuals
- Fixed product and furniture purchase buttons on computers.
- The selected order category now stays selected after a purchase.
- Fixed sunken price tags and right-click product pickup on one of the shelves.
- Fixed unwanted price tags appearing on the manga wire rack.
- Fixed the Japanese cat decoration.
- Fixed the Princess Hunter poster losing its image after being moved.
- Fixed keychains appearing at the wrong size on the cash register after viewing the collection book.
- Fixed card animations when card objects were reused.
- Fixed open boxes appearing empty after another player dropped them.
This announcement was originally published by One More Time on Steam on Oct 16, 2026.
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