v0.1.27 - Minor Update
Dear Makers,
In this minor update, we are reworking a lot of survival balance and systems in response to the feedback we have had from players, and our own testing internally and when playing with players.
We are also fixing many issues, which while are mostly minor, should improve the player experience for many.
We hope these reworks and fixes are useful and we will carry on working on the major update, out at the end of next week.
Much love <3
v0.1.27
Rework - bunker escape countdown is now 18 minutes plus 5 more for every bunker Rework - bunker keycards now turn up in roughly one building in twelve instead of one in twenty three Rework - loot spawn density in new buildings is back to the old levels Rework - sensors now unlock at tech tier 3 alongside the data tool, data ports and microcontroller Rework - furniture is now placed against the face you point at using its own rotated bounds instead of snapping to the building grid Rework - survivors now aim at the centre of a vehicle Rework - your view stays within your body facing while moving freely Rework - the flare burn loop is quieter Rework - the connection icon no longer shows for the host Fix - fixed entering a seat yanking the vehicle around Fix - fixed tracks accelerating themselves and sinking, and track visuals now turn at the real speed Fix - fixed career mode saving by letting the duplicate tool copy the starter vehicle Fix - fixed the game carrying on behind pause menu confirmation dialogs Fix - fixed bunker emergency lights and alarms staying on after the bunker was destroyed Fix - fixed survivors playing extra reload cycles when loading rounds one at a time Fix - fixed microcontroller list reads returning the wrong value and list inserts going out of range Fix - fixed rain and snow falling under a clear sky Fix - fixed projectiles being stopped by broken window panes Fix - fixed an idle joystick switching the game into controller mode Fix - fixed vehicle sections not splitting apart correctly when a vehicle comes apart Fix - fixed the map page z-fighting and rendering on the wrong side of the book Fix - fixed anti-aliasing not smoothing edges correctly
This announcement was originally published by Geometa on Steam on Oct 21, 2026.
Open the original on Steam