ASKA

September 1st Hotfix

Sand Sailor Studio

Hey Vikings,

we're back with a hotfix for some of the issues discovered in the latest update, here's what's new:

· Adjusted villager spawn time customization text to better reflect what the actual setting does

· Small adjustments and improvements to Main Menu Custom game page

· Woodcutter seeds tasks and fibers defaulted to low

· Adjusted all wall and fence navigation colliders to prevent enemies/smolkrs from walking through

· Adjusted some great hall meshes that were clipping through each other

· Adjusted great hall cellar door collider so it no longer blocks navigation

· Made the Great Hall workers prepare feasts only during work hours

· Fixed an issue where clients could sometimes see "ghost" versions of items once present on the Great Hall tables

Keep the bug reports coming, thanks for playing and we'll see you with the next patch!

Have fun, Vikings!

Special Note: Update as of September 2

We just deployed a fix for the UI issues caused by yesterday's hotfix, please make sure you update your game to the latest version!

Thank you!

This announcement was originally published by Sand Sailor Studio on Steam on Sep 1, 2026.

Open the original on Steam
ASKA

$24.99base-building · colony-sim

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