Beetleball

The Longhorn Beetle Update (Yes it has a grappling hook)

Bugfight Studio

Features

  • Added the long awaited Longhorn Beetle!! It has a grappling hook :)
  • Added a recenter camera button
  • Added a free look button
  • Added option to invert camera X and Y
  • Added an auto rotate camera to movement setting
  • You can now change the chat target with [Tab]. Targets include All, Team, and Party
  • Improved Goliath beetle parry VFX
  • Added a 1.5x currency increase to Ranked to account for queue times
  • Added difficulty tags to beetles in class select, and marked beginner friendly beetles with a green star
  • Added ability showcase videos to class select
  • Added Egg lootbox drop chances to the shop
  • Emotes now play when selected in customization
  • Glide trails now show when selected in customization
  • Added unique sounds to some goal effects
  • Added new wishlist target (Atlas beetle unlocks at 50k)
  • Custom lobbies now show the average player level in the lobby browser
  • Added a new leaderboard reward crown cosmetic with a number on it that increments each time you win a leaderboard LTM challenge
  • Added a wishlist popup that gives you a free beetle egg if you wishlist the game
  • Players at level 8 or below see button prompts in custom lobbies
  • Added more Crash Test Dummy skins
  • Added more Doodle skins
  • Added a new Dung beetle skin
  • Added Rainbow Lightning wing trail
  • Added 8 new wing trails
  • Added 2 new emotes
  • Added "Aura" sticker

Changes

  • Nerfed Goliath beetle shield bash tech (it doesn't add any new force, it only redirects)
  • Goliath beetle parry now only flips players camera's around if they are going above a certain speed threshold
  • Goliath can now use its on-ball ability while aiming
  • Fungus beetle now has 3 charges on its off-ball ability (buff)
  • Tiger beetle can now rewind while aiming
  • Tiger beetle can now teleport during shoot ball animation
  • Improved cosmetic icons
  • Improved some sounds
  • Improved some goal effects
  • Made the crater mushroom purple to avoid people mistaking it for a golden ball
  • Currency gained from leveling up now scales with your level
  • Wiggle emote now loops
  • Improved match end "you lose" and "you win" UI
  • Improved score and timer UI
  • Improved Cyborg scope in art
  • Improved some profanity detection
  • Improved Dungball textures
  • The ready up input UI in custom lobbies now flashes to incentivize lazy beetles to ready up
  • Increased force start timer duration
  • Custom lobbies are now sorted by lobby fullness percent
  • Custom lobby browser now auto refreshes on an interval
  • New players are now forced to play the tutorial before playing custom lobbies
  • Trying to rebind input while using the wrong device now displays a popup
  • Organized the settings menu a bit
  • Changed the Snowman map mushrooms to be blue instead of orange
  • Changed Rhino beetle's spike texture

Fixes

  • Fixed all players spawning on top of each other when the match starts
  • Fixed dungball spawns merging together on certain maps
  • Fixed spawned dungballs rolling off of pillar on Snowman map
  • Fixed the beetle in customization having black lighting in game
  • Fixed some UI controller navigation bugs
  • Fixed Tiger beetle's rewind trail not displaying at the right position
  • Fixed reflections on the memorial statue
  • Fixed pre-match chat not working sometimes
  • Fixed Goliath beetle's parry aim direction being based on current camera direction instead of initial camera direction
  • Fixed Fungus beetle launchpad ability spawning too close to the beetle which used 1 charge immediately
  • Fixed a glitch that caused a beetle's ragdoll to never turn off
  • Fixed spectator see-through player outline colours
  • Fixed the rank change panel looping back around to max rank if lost rank below zero
  • Fixed disabled input during match start countdown being overridden by opening/exiting pause menu/chat
  • Fixed the Beach map's music being panned to the left
  • Fixed inactive ranked LTMs showing in party member tooltip
  • Fixed beetle ragdolls breaking apart sometimes
  • Fixed outline fill showing through beetles/balls (which looked bad as a spectator)
  • Fixed UI tooltips not showing on controller
  • Fixed some skin naming inconsistencies
  • Fixed goal effect firework colours

This announcement was originally published by Bugfight Studio on Steam on Apr 3, 2026.

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Beetleball

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