The Longhorn Beetle Update (Yes it has a grappling hook)

Features
- Added the long awaited Longhorn Beetle!! It has a grappling hook :)
- Added a recenter camera button
- Added a free look button
- Added option to invert camera X and Y
- Added an auto rotate camera to movement setting
- You can now change the chat target with [Tab]. Targets include All, Team, and Party
- Improved Goliath beetle parry VFX
- Added a 1.5x currency increase to Ranked to account for queue times
- Added difficulty tags to beetles in class select, and marked beginner friendly beetles with a green star
- Added ability showcase videos to class select
- Added Egg lootbox drop chances to the shop
- Emotes now play when selected in customization
- Glide trails now show when selected in customization
- Added unique sounds to some goal effects
- Added new wishlist target (Atlas beetle unlocks at 50k)
- Custom lobbies now show the average player level in the lobby browser
- Added a new leaderboard reward crown cosmetic with a number on it that increments each time you win a leaderboard LTM challenge
- Added a wishlist popup that gives you a free beetle egg if you wishlist the game
- Players at level 8 or below see button prompts in custom lobbies
- Added more Crash Test Dummy skins
- Added more Doodle skins
- Added a new Dung beetle skin
- Added Rainbow Lightning wing trail
- Added 8 new wing trails
- Added 2 new emotes
- Added "Aura" sticker
Changes
- Nerfed Goliath beetle shield bash tech (it doesn't add any new force, it only redirects)
- Goliath beetle parry now only flips players camera's around if they are going above a certain speed threshold
- Goliath can now use its on-ball ability while aiming
- Fungus beetle now has 3 charges on its off-ball ability (buff)
- Tiger beetle can now rewind while aiming
- Tiger beetle can now teleport during shoot ball animation
- Improved cosmetic icons
- Improved some sounds
- Improved some goal effects
- Made the crater mushroom purple to avoid people mistaking it for a golden ball
- Currency gained from leveling up now scales with your level
- Wiggle emote now loops
- Improved match end "you lose" and "you win" UI
- Improved score and timer UI
- Improved Cyborg scope in art
- Improved some profanity detection
- Improved Dungball textures
- The ready up input UI in custom lobbies now flashes to incentivize lazy beetles to ready up
- Increased force start timer duration
- Custom lobbies are now sorted by lobby fullness percent
- Custom lobby browser now auto refreshes on an interval
- New players are now forced to play the tutorial before playing custom lobbies
- Trying to rebind input while using the wrong device now displays a popup
- Organized the settings menu a bit
- Changed the Snowman map mushrooms to be blue instead of orange
- Changed Rhino beetle's spike texture
Fixes
- Fixed all players spawning on top of each other when the match starts
- Fixed dungball spawns merging together on certain maps
- Fixed spawned dungballs rolling off of pillar on Snowman map
- Fixed the beetle in customization having black lighting in game
- Fixed some UI controller navigation bugs
- Fixed Tiger beetle's rewind trail not displaying at the right position
- Fixed reflections on the memorial statue
- Fixed pre-match chat not working sometimes
- Fixed Goliath beetle's parry aim direction being based on current camera direction instead of initial camera direction
- Fixed Fungus beetle launchpad ability spawning too close to the beetle which used 1 charge immediately
- Fixed a glitch that caused a beetle's ragdoll to never turn off
- Fixed spectator see-through player outline colours
- Fixed the rank change panel looping back around to max rank if lost rank below zero
- Fixed disabled input during match start countdown being overridden by opening/exiting pause menu/chat
- Fixed the Beach map's music being panned to the left
- Fixed inactive ranked LTMs showing in party member tooltip
- Fixed beetle ragdolls breaking apart sometimes
- Fixed outline fill showing through beetles/balls (which looked bad as a spectator)
- Fixed UI tooltips not showing on controller
- Fixed some skin naming inconsistencies
- Fixed goal effect firework colours
This announcement was originally published by Bugfight Studio on Steam on Apr 3, 2026.
Open the original on Steam