Update Version 1.2.0
Greetings, Space Corps Operatives!
1.2.0 Changelog
Highlighted Changes:
A new character is available for play, Blott, the enigmatic xeno-botanist. Use Blotts mastery of nature and unique wills over nature to control the battlefield or feed your friends
New Gadgets added to the game
Blaster Grenade
Acid Grenade
Spore Grenade
Molten Grenade
Shock Trap
Gateway
New and improved skill trees for all characters
Added a Space Corps Mission Relay Structure in survival mode
Added a new dedicated building mode for controller
New
Fences can now be mass deconstructed (it will stop at Walls / Floors and Gates)
Bio-shroom now have a player planted growing icon
Landmark models have been added to the map
Buffs / Debuffs added to stats panel in the Character Interface
Added a new Oxygen / Heat escaping effect from Shelters / Habitats when doors are open
Added the ability to reorder the research queue with click and drag (controller support included)
Metallic dye packs have been added to the Unlocks screen
Added new Bar Hollow music
Other Changes
Organic, Mineral and Crystal Data no longer drop on death
The maximum character level is now 25, down from 30
Weather effects are now hidden in Shelters and Habitats
The Brachylon Marketplace has been rebalanced to allow more use in the late game
Players now receive higher experience points for completing late tier missions in Conquest mode
Increased the stack size limit of many items in the inventory
The Proximity Mine damage has been increased
Plant Bays no longer show on the map
Improved the Satarad's effects, they now have passive fire and better explosions
Increased the timer until death in the downed state in multiplayer
Map orientation buttons now hide when using controller
Tooltips no longer display on the map when initially opened and will enable upon using the D-pad
Players can no longer throw gadgets through Shelter / Habitat Walls
The Recycler interaction radius has been increased
Further increased weapon durability
Improved the Jungle Tamber plant's harvest effects
Further improved the health bar visuals
Improved the visuals of transparent objects so they are easier to see in weather and in the corruption
Habitat visibility buttons will now only appear when near walls
Improved the Gloo Turret effect visuals
Players can now easily move between closely placed turrets
Structures now fill up their health as they are constructing
Character color dyes now cost 200 Credits instead of 250 per pack
Improved the server browser game mode icons
Controller improvements throughout the game, in particular UI and tooltips
Rebalanced the Crafting Interface and what categories some are displayed in
Fixes
Fixed a range of issues related to hiding tooltips in combat
The news feed was not always updating when changing languages
Fixed an issue where Quinn’s Mini Turret could indefinitely repeat audio
Fixed an issue where harvesting plants would display their fully grown version along with their growing version
Fixed a range of damage blocking issue on walls, fences and doors
Fixed an issue where the healing rod was only healing a single player
Fixed an issue where mass-deconstruct would ignore the confirmation pop-up in multiplayer
Fixed an issue where enemy animations would stop during the attack
Fixed an issue where player damage could skip defensive thresholds on Corrupted Seeds / Nexus’
Fixed an issue where damaged creatures caught in net weren't hiding their health bar
Fixed an issue where the Corrupted Warboss attacks would go through fences
Fixed an issue where players could place plants and floors on Corrupted Seeds / Nexus’
Fixed an issue where you could hot fill a Shock-Sprite Generator easily using a controller
Corrupted Seeds / Nexus’ were taking more damage in harder difficulties due to damage increase settings for creatures
"Hunting the Hunters" achievement which was previously awarded before killing the Corrupted Warboss
"Geared to Perfection" achievement was awarded before completing all armour sets
Players can no longer build over gas blossom vines without digging them up first
Fixed an issue where the task tracker would not load correctly for clients in a multiplayer game
On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support.
From all of us at Playcorp and PLAION.
Join our community-focused game development discussions on your favorite platform: STEAM DISCUSSIONS DISCORD TWITCH SUPPORT SUGGEST FEATURES & REPORT BUGS
https://store.steampowered.com/app/877010/Beyond_Contact/
https://store.steampowered.com/developer/deepsilver
https://store.steampowered.com/curator/4283115/
This announcement was originally published by Playcorp Studios on Steam on Sep 5, 2023.
Open the original on Steam