Beyond Contact

VERSION 1.0.3 AVAILABLE NOW!

Playcorp Studios

UPDATE NOW AVAILABLE!

Greetings, Space Corps Operatives!

Beyond Contact Version 1.0.3 is now available!

This includes the highly requested mass deconstruction of your shelters, better weapon tooltips, construction time on buildings, and more!

Highlighted Changes:

Added the ability to mass-deconstruct an entire room of a Shelter / Habitat at once (alt + right-click by default)

Improved the tooltips of Thermo Bulbs and Oxygenators to help identify invalid Shelters / Habitats

Added a short construction time to buildings

Weapon tooltips now show primary and secondary attack key bindings

Players can now change most settings on their existing save files

Added new temperature screen effects - colours will now shift towards colder or warmer hues based on the player’s temperature

Other Changes:

The Void Nexus can now be scanned and inspected

The Brachylon Trader button now says Buy and Sell instead of Trade

Renamed Basic Walls and Doors to Basic Fences and Gates to reduce confusion

Added a new visual effect for when Kangah dies and is revived by his skill, ‘Kangah Cannot Lose’

Updated building placement sounds to match the new construction behaviour

Updated sounds for the Plasma Welder

Added new ‘mission accepted’ sounds

Added background music when talking to the Admiral near the end of the game

Added creature alert sounds

Improved urchin combat music

Improved weapon sounds

Made Void Rift audio more menacing

Updated the smoke and spark textures for the Void Nexus Stabiliser

Recent players are now displayed on Steam

Added a visual fuel indicator to the exterior of the Geothermal Generator structure

The current research is now displayed in the Research HUD button’s tooltip

Void Seeds now generate a small damage pulse while under construction

Fixes:

Fixed various spelling and grammatical errors

Fixed the ‘No Research In Progress’ indicator remaining visible after all research had been completed

Fixed inconsistent key binding order for the movement and camera options

Fixed some map inconsistencies in the Wildlands biome

Tooltips will now refresh their text when changing languages

The Data Laboratory can no longer accept unscanned items

The Oven’s output slot size now matches its input slot size

Fixed Metal Sheeting being able to stack up to 40 in the player’s inventory but only to 20 in a Storage Locker or Storage Vault

Removed C.A.R.L.’s ‘scan more’ reminders

Clicking anywhere to close an inventory will no longer cause an attack action to be executed

The Credits reward text no longer overlaps the XP text when acquired at the same time

Fixed the Corapod hit sound effect not playing correctly

Fixed an issue where a death event would be processed when Kangah was revived by his skill, ‘Kangah Cannot Lose’

Fixed an issue where talking to Clawtooth could incorrectly progress the story and prevent some objectives from being completed

Fixed the name of the Captured Shock Sprite

Fixed missing mouse-over audio for the ‘Free the Forge Cores’ objective

Added a backup claim button for completed Daily Missions

Fixed an issue where Kangah’s body would contort sideways when taking hazard damage while running

The Forge Heart no longer points to artefacts stored inside the player’s backpack

Fixed a crash caused by placing the Forge Heart in a Storage Locker or Storage Vault

Fixed an issue where raiders sometimes stopped attacking during a raid

Fixed some textures and pathing issues in the Lava Magma Flow and Lava Steam Vents biomes

Teleportation now occurs on release of the left mouse button instead of on press to prevent accidental teleports when dragging the map

Fixed an issue where players were unable to progress objectives involving Cence if another player started and completed earlier parts of the Octomian storyline

Fixed a few crashes caused by inventory transactions and map updates

Fixed an issue where the Lush and Bountiful Kepple plants did not display their names on the map

Balance Changes:

The First Aid Kit now heals 100 instead of 55

The First Aid Kit now requires ×1 Shock Sprite Gel instead of ×3

Increased the maximum stack size of Organic Data, Mineral Data and Crystal Data from 100 to 9,999

Increased the initial Obelisk detection range so that players can more easily find Obelisks earlier in the game

Increased the incoming Corrupted Defender warning time from 1s to 1.5s. This also applies to the reinforcement waves that defend void structures.

On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support.

From all of us at Playcorp and PLAION.

Join our community-focused game development discussions on your favorite platform: STEAM DISCUSSIONS DISCORD TWITCH SUPPORT SUGGEST FEATURES & REPORT BUGS

This announcement was originally published by Playcorp Studios on Steam on Jun 19, 2023.

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Beyond Contact

$19.99adventure · base-building

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