Update #4
Beyond Enemy Lines - Vietnam | Update #4
Patch Notes
New Content
- Added Campaign Mission 7: Black Nest
- Added Coop Mission 4: Checkpoint
- Added Coop Mission 5: Wakepoint
Improvements & Fixes
- Added a clearer checkpoint notification when reaching a checkpoint
- Added an option to disable the crosshair
- Added an option to disable AI markers
- Added an option to disable AI sight indicators
- Added an option to disable damage indicators
- Fixed BDRM2 turret rotation synchronization in multiplayer
- Fixed an issue where vehicles could occasionally fail to spawn correctly in multiplayer
- Fixed an issue where the player's rotation could become incorrect after exiting a vehicle underwater
Coop Mission 5: Wakepoint
For Coop Mission 5: Wakepoint, we had to create a separate, streamlined version of the mission. The reason is as unusual as it is understandable.
The original Wakepoint mission is simply too large to run reliably on the Xbox Series S, while it performs without any issues on Xbox Series X, PlayStation 5, and PC.
Since crossplay is an essential part of Beyond Enemy Lines: Vietnam, we decided to optimize the Coop version for the lowest common hardware denominator to ensure that players on every platform can play together without compromise.
This change only affects the Coop version. The original Singleplayer mission remains completely unchanged and retains its full scale.
This announcement was originally published by Polygon Art on Steam on Jul 7, 2026.
Open the original on Steam