Black Hollow

Patch 0.3.0

PolyPixel Interactive

Black Hollow — Patch 0.3.0

Ability Loadouts

  • Added the Plague Shelf, where you can change your four-slot combat loadout during the day.
  • Added Plague Flame, a widening surge of plague fire that ignites enemies and leaves burning ground.
  • Added Plague Barrier, a cast-through ward that damages and violently repels enemies.
  • Added Pestilent Burst, a high-damage flask that infects enemies and spreads contagion when they die.
  • Added Leeching Vapors, a lingering flask cloud that drains health from enemies.
  • Updated ability icons, cooldown indicators, crosshair feedback, controls, and the HUD to reflect your equipped loadout.

Combat and Progression

  • Light and Heavy Staff Attacks now consume stamina, with Heavy Attacks requiring a larger commitment.
  • Improved Heavy Attack animation timing, hit detection, impact feedback, and damage consistency.
  • Added temporary and permanent Staff research covering damage, attack speed, stamina efficiency, and Heavy Attack range.
  • Added dedicated Plague Flame and Plague Barrier upgrades.
  • Added new relic interactions and balance options for Plague Flame and Plague Barrier.
  • The temporary research store can now be previewed before Night 1. Purchases unlock after completing the first night.
  • Ability-specific upgrades now appear only when the corresponding ability is equipped.

World and Effects

  • Added dynamic day-and-night lighting.
  • Moonlight, ambient lighting, fog, sky color, reflections, and the celestial light now transition as night advances into dawn.
  • Gave Plague Flame new casting effects, fire waves, enemy burns, ground pyres, dynamic lighting, and cleaner effect decay.
  • Added distinct effects for Pestilent Burst and Leeching Vapors.
  • Improved enemy visibility under changing lighting with normalized model lighting and enhanced eye glow.

Interface and Fixes

  • Redesigned the Plague Shelf interface with clearer slot selection, ability details, controller navigation, and an option to restore the original loadout.
  • Improved the Bestiary with better resolution scaling, more room for entries and attacks, responsive text, and cleaner page transitions.
  • Updated the temporary research store to support Staff, Plague Flame, and Plague Barrier upgrade categories.
  • Fixed equipped abilities and run upgrades being reset when advancing to later nights.
  • Fixed several combat-animation, cooldown, effect-lifetime, and resolution-scaling issues.

This announcement was originally published by PolyPixel Interactive on Steam on Aug 7, 2026.

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Black Hollow

action · action-roguelike

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