Patch 0.3.0
Black Hollow — Patch 0.3.0
Ability Loadouts
- Added the Plague Shelf, where you can change your four-slot combat loadout during the day.
- Added Plague Flame, a widening surge of plague fire that ignites enemies and leaves burning ground.
- Added Plague Barrier, a cast-through ward that damages and violently repels enemies.
- Added Pestilent Burst, a high-damage flask that infects enemies and spreads contagion when they die.
- Added Leeching Vapors, a lingering flask cloud that drains health from enemies.
- Updated ability icons, cooldown indicators, crosshair feedback, controls, and the HUD to reflect your equipped loadout.
Combat and Progression
- Light and Heavy Staff Attacks now consume stamina, with Heavy Attacks requiring a larger commitment.
- Improved Heavy Attack animation timing, hit detection, impact feedback, and damage consistency.
- Added temporary and permanent Staff research covering damage, attack speed, stamina efficiency, and Heavy Attack range.
- Added dedicated Plague Flame and Plague Barrier upgrades.
- Added new relic interactions and balance options for Plague Flame and Plague Barrier.
- The temporary research store can now be previewed before Night 1. Purchases unlock after completing the first night.
- Ability-specific upgrades now appear only when the corresponding ability is equipped.
World and Effects
- Added dynamic day-and-night lighting.
- Moonlight, ambient lighting, fog, sky color, reflections, and the celestial light now transition as night advances into dawn.
- Gave Plague Flame new casting effects, fire waves, enemy burns, ground pyres, dynamic lighting, and cleaner effect decay.
- Added distinct effects for Pestilent Burst and Leeching Vapors.
- Improved enemy visibility under changing lighting with normalized model lighting and enhanced eye glow.
Interface and Fixes
- Redesigned the Plague Shelf interface with clearer slot selection, ability details, controller navigation, and an option to restore the original loadout.
- Improved the Bestiary with better resolution scaling, more room for entries and attacks, responsive text, and cleaner page transitions.
- Updated the temporary research store to support Staff, Plague Flame, and Plague Barrier upgrade categories.
- Fixed equipped abilities and run upgrades being reset when advancing to later nights.
- Fixed several combat-animation, cooldown, effect-lifetime, and resolution-scaling issues.
This announcement was originally published by PolyPixel Interactive on Steam on Aug 7, 2026.
Open the original on Steam