Patch Notes 1.0.1.10 [Full Game]
Patch Notes 1.0.1.10
- Fixed an issue where the cutscene shown after returning to the Guild Lobby displayed the Guild Lobby entry cutscene instead of the correct return cutscene.
- Fixed an issue where the Hunt Result time count reset to 0 and started counting again when Hunt Mode playtime exceeded 60 minutes.
- Fixed an issue where Peppa Ultimate ATTACK dealt 0 damage during the boss charging state. This timing no longer deals damage.
- Fixed incorrect Unique Ability descriptions in the Armory so they now display the correct intended information.
- Fixed an issue where the character-switch button UI in Specter Mode did not match the current Windows language.
- Fixed an issue where the Option Menu did not close if the player left it open before exiting Hunt Mode and returning to the Guild Lobby.
- Fixed an issue where Elite Enemies in Himmaphan could remain underground after entering the Stagger state. They now resurface properly so players can use Lasso.
- Fixed an issue where the Immortal VFX for Boss Varuda and Natron the Master did not sync correctly with Boss movement during Ultimate ATTACK.
- Fixed an issue where the Enemy Attribute Elite Drone: Sniper could attack through walls.
- Fixed an issue where Enemy Attribute Elite Drones: Sniper and Rapid could continue attacking the targeted Hunter even after the Hunter moved out of range.
- Fixed an issue where Hunters could clip through the floor and fall under the stage in the Dr. Yen Boss Room.
- Fixed an issue where players could be attacked from behind by Enemy Attribute Elite Drone: Sniper.
- Fixed an issue where players could not move out of Toxic Water and return to the normal path in Himmaphan Battle Rooms on the Viper route.
- Fixed an issue where Random Mission enemies could leave the Random Mission zone, preventing players from clearing the Random Mission.
Balancing / Gameplay
Peppa The Planet Eater
- Reduced the amount of Kal Ore created during Peppa's attacks:
- Starting Max Kal Ore: 2 → 1
- Max Kal Ore (1 player): 3 → 1
- Max Kal Ore (2 players): 4 → 3
- Max Kal Ore (3 players): 5 → 3
- Max Kal Ore (4 players): 5 → 3
Natron The Death Gun
- Reduced Toxic Pool attack damage from 150 → 50.
- Reduced Blade attack damage from 400 → 200.
- Reduced Laser attack damage from 500 → 250.
Rudy
- Changed Base Health / Shield from 1600 / 600 → 2000 / 1200.
Gorogozo
- Changed Base Health / Shield from 2000 / 800 → 2400 / 1600.
Xane
- Changed Base Health / Shield from 1600 / 600 → 2000 / 1200.
Dhala
- Changed Base Health / Shield from 1600 / 600 → 2000 / 1200.
- Increased Base Spirit Damage from 50% → 100% of Attack Damage.
Kinga
- Changed Base Health / Shield from 2000 / 800 → 2400 / 1600.
Ricocheta
- Increased SFX volume.
- Balanced weapon upgrade stats for Naga and Qiang.
Naga LV. Attack Special 1 100 350 2 100 385 3 100 385 4 110 385 5 110 420 6 110 420 7 120 420 8 120 455 9 120 455 10 130 455 11 130 490 12 130 490
Qiang LV. Attack Special 1 80 200 2 80 220 3 80 220 4 88 220 5 88 240 6 88 240 7 96 240 8 96 260 9 96 260 10 104 260 11 104 280 12 104 280
- Increased Naga Attack Speed from 200 → 250.
- Increased Qiang LV.3 Unique Ability: Spirit Damage from +20% → +40%.
Auto Turret
- Increased attack cooldown from 10 sec → 15 sec across all Skull difficulties.
- Decreased attack damage to 10 across all Skull difficulties.
Idol of Naga & Idol of Garuda
- Increased Idol of Garuda buff duration from 10 sec → 20 sec.
- Increased Idol of Garuda buff cooldown from 5 sec → 15 sec.
- Reduced the spawn frequency of Geko Ball from Idol of Naga.
- Adjusted the maximum Geko Ball spawn count from Idol of Naga based on player count:
- 2 players: 2 → 1 max Geko Ball
- 3 players: 3 → 2 max Geko Balls
- 4 players: 4 → 2 max Geko Balls
Cryo Conductor
- Reduced the required input count to recover from the Freezing debuff.
- Changed the loading icon.
This announcement was originally published by Nanuq on Steam on May 31, 2026.
Open the original on Steam