EA 0.5
Movie Attribute Overhaul
- Added a new 22-attribute movie system to give films more personality, strategy, and replay value
- Movies can now have up to 4 attributes based on budget, stature, runtime, cast, franchise context, and other production factors
- Player studios can now choose attributes during production
- Film Format traits are now tied directly into format selection
- Added a new Movie Attributes picker for non-format traits
- AI studios now generate attributes for original movies, sequels, and Industry productions
- Movie attributes now influence demand, pricing tolerance, ratings, concessions, merch, format requirements, presentation fit, and popularity
Studio Distribution Improvements
- Player studio movies can now receive licensing offers throughout their theatrical run window instead of only around opening week
- The Movies panel now refreshes more reliably in multiplayer when studio terms and movie data arrive separately
- AI theatre buyers now do a better job evaluating player studio movies before signing deals
- AI buyers now account for current studio deal load and give underserved player studios a better chance to land deals
- AI buyers now re-score movie options after each signing so deal distribution feels more natural
Multiplayer Improvements
- Improved lobby password privacy
- Fixed player-to-player trade and lease payments not settling correctly
- Fixed the Trade modal failing to open
- Improved multiplayer lobby labels, AI slot text, compatibility messaging, chat, saves, and leaderboards
- Added clearer review and confirmation flow for multiplayer trades
- Improved Discord and Steam invite handling
Studio Mode Fixes
- Fixed Studio Box Office showing the wrong weekly earnings
- Fixed studio loan interest being charged incorrectly
- Fixed several studio income, royalty, budget, wage, upkeep, and currency displays
- Improved studio campaign, distribution, talent, script, and soundstage information
- Improved the first-movie wizard flow and wording
- Improved studio navigation, studio modals, and weekly animation text
Scheduling Fixes
- Fixed controller schedule placements not being undoable
- Fixed Schedule Review remove buttons not working
- Fixed D-pad input changing ticket prices while the pause menu was open
- Improved schedule context menus, tooltips, icons, and controller access
- Improved schedule messages across supported languages
Controller & Steam Deck Improvements
- Fixed controller disconnects soft-locking players behind overlays
- Fixed PS button and touchpad inputs incorrectly moving UI focus
- Improved controller support for demo screens, lobby setup, chat, schedule actions, and modal choices
- Improved controller access to tooltips, dismiss buttons, drag-style actions, and confirmation prompts
Localization Improvements
- Improved localization across all supported languages
- Fixed missing or raw text in save slots, cloud conflicts, schedule messages, rival effects, rival events, PTO text, and demo messages
- Improved localization coverage for Studio, Theatre, Multiplayer, Memberships, achievements, research, tax letters, and concept pages
- Fixed mixed-language schedule and staff messages
- Improved Turkish virtual keyboard behavior
Economy & Balance Fixes
- Fixed 0% custom tax settings being treated as 10%
- Fixed projected staff wages not matching real weekly payroll
- Improved money displays, currency conversion, negative money formatting, and number formatting
- Improved expense reports so totals line up more clearly
- Improved marketing effect wording to use clearer percentage-based values
- Improved ticket pricing, concession pricing, and financial tip clarity
Reports & UI Improvements
- Fixed historical reports showing current-week information
- Standardized Weekly Report naming
- Improved report tips, expense breakdowns, satisfaction deltas, and financial labels
- Fixed several icons rendering incorrectly or appearing as raw text
- Improved active deal cards, deal chips, counteroffer expiry text, delivery timing, and affordability warnings
- Improved campaign, membership, research, construction, renovation, and maintenance panel clarity
Save & Cloud Fixes
- Fixed manual saves failing silently when storage limits were reached
- Fixed older autosaves incorrectly reporting that no save was found
- Fixed cloud conflict dialogs showing raw labels
- Improved save slot, autosave, quicksave, overwrite, and delete confirmation clarity
- Fixed startup and menu background behavior around cloud-sync delays
Achievements & Presence
- Fixed multiple theatre-tier achievements not unlocking correctly
- Fixed the Industry Titan achievement being unreachable
- Fixed Discord and Steam presence showing the wrong theatre tier
- Improved achievement localization coverage
General Bug Fixes
- Fixed animation speed toggles skipping or rewinding progress
- Fixed rival event logs showing the wrong victim or role
- Fixed menu background loops, resize issues, and startup callback behavior
- Fixed log handling when a second app instance opens from an invite
- Fixed overlapping locale switches applying the wrong language
- Fixed lifetime stats pluralization
- Fixed player names, theatre names, movie titles, studio names, and membership tier names breaking UI text
- Fixed tutorial checks, outdated tutorial copy, and misleading tutorial instructions
- Fixed many small UI, tooltip, modal, icon, report, deal, campaign, and formatting issues across Theatre, Studio, Industry, Multiplayer, and Demo modes
This announcement was originally published by Tidefall Interactive on Steam on Jun 12, 2026.
Open the original on Steam