EA 0.6
Competitor Business Overhaul
- Competitors now grow as real theatre businesses with cash, debt, screens, seats, quality, satisfaction, weekly revenue, attendance, and market share
- Rivals can expand, upgrade projection quality, buy local ads, cut prices, pay down debt, or slow down when cash gets tight
- Rival strength now creates ongoing market pressure that can pull demand away from your showings
- Higher difficulties now make competitors better funded, faster to expand, and more aggressive about winning audience share
- The Competitors panel now shows each rival's latest move, screens/seats, weekly revenue, weekly attendance, and market share
- Added clear tooltips for rival business strength, last moves, market share, and market pressure
Operational Crisis Events
- Added operations-driven crisis events including employee walkouts, electrical blackouts, union organizer visits, food recalls, staff sickness outbreaks, and security incidents
- Crisis choices now affect weekly costs, demand, staff efficiency, concessions, satisfaction, sickness risk, and equipment wear
- Post-week events now flow more cleanly after the newspaper and before rival events
- Added localized crisis text and outcomes across supported languages
Linux Stability Improvements
- Improved Linux startup reliability, especially on systems that were crashing before reaching the main menu
- Platform features now turn off cleanly on Linux when they are not available instead of crashing the game
- Improved Linux release packaging so missing or mismatched support files are caught more reliably
- Added extra checks to make Linux builds more dependable before release
Tooltip & Localization Improvements
- Added an optional high-contrast tooltip text setting for players who need stronger tooltip readability
- Tooltip readability now persists through settings without changing the default look for everyone
- Added concept tooltips for the new competitor business and market pressure systems
- Localized the new competitor business, crisis, and tooltip text across supported languages
This announcement was originally published by Tidefall Interactive on Steam on Jun 22, 2026.
Open the original on Steam