Bus Simulator 27 – Update 1.18
Bus Simulator 27 – Update 1.18
We just published Update 1.18 introducing Italian and Brazilian Portuguese language support, as well as a number of traffic AI and other game improvements and fixes.
Changelog:
New: Additional Languages
- Support for Italian language ingame texts added.
- Support for Brazilian Portuguese language ingame texts added.
- (Note: More languages to come)
Critical Fixes
- Fixed a game crash caused by passengers re-entering the bus after being thrown out.
- Fixed the game freezing on a PS5 host after a few minutes of multiplayer gameplay.
- Fixed issues caused by Daylight Saving Time that made AI bus drivers wait at bus stops so their schedule would match the current time.
Quality of Life Improvements
- Added a connection quality warning that notifies a client when their connection is affecting gameplay.
Multiplayer
- Fixed the client being unable to begin a trip from the bus depot.
- Fixed clients being kicked out of multiplayer sessions on join, and a black screen with no functionality when teleporting to a bus.
- Fixed the GPS not plotting a route for the client when starting an Extra Trip from a bus depot.
Traffic AI
- Further fixes for junctions in Fishermen's Wharf, New Harbour, Iron District, Peace District and Worker's Town.
- Level design fixes: unserviceable Crude Oil Tanks stops, stop highlights at Refining Hub A and Lighthouse Road A, and traffic AI in Lake Valley.
Gameplay / UI
- Added contextual Bus Control Hints for ending a service at the bus depot.
- Fixed the player getting stuck in the seat in the Alexander Dennis Enviro500, and NPC and player heads clipping through the roof in various models.
- Character Creation: removed white row outlines, keeping only category separators.
- Fixed the line name overlapping the line rating in the Employees tab.
- Fixed the controller vibrating when driving over a crossing.
- Fixed passengers crouching while sitting.
- Fixed the names of new customization presets not being changeable.
- Removed conflicting keybinds from the bus showcase, which stopped the shortcut menu opening with a gamepad on Alternative bindings.
- Fixed vibration/force feedback missing from the Shortcut menu when cycling fast through the ignition options.
- Changing the main event frequency option in World & Company Settings now changes all related options as well.
- Fixed two NPCs being able to sit on the same seat.
- GPS fixes: it no longer tells the player to turn around instead of offering alternative routes, now directs the player forward to a stop behind them, and no longer redirects them in the opposite direction.
- Fixed a redundant missing-DLC message after loading a save from version 1.17 or older.
Vehicle / Art
- Fixed the fleet number decal being misplaced and detached from the body on the Ebusco Articulated and Setra S518.
- Fixed one of the headlights on the Scania Citywide LF 12M not working properly.
- Fixed the rearmost passenger lights not being visible in several models.
- AC and heating now turn off when the bus is powered off.
- Fixed warning lights staying on.
- Fixes to minor visual and collision issues in the game world.
- Fixed the ticket computer collider on the Alexander Dennis Enviro 500, which required clicking a specific spot to buy an A+RUL ticket.
- Fixed the daytime running light looking incorrect on the Solaris Urbino.
- Fixed NPC drivers with floating hair, caused by scale being wrongly forwarded from the bus to the driver's skeletal mesh bones.
- Fixed an FPS dip at the Terrace Drive A station in High Town by bringing resolution quality (used when dynamic resolution is off) to sane levels.
Audio
- Ensured that stop request sounds play correctly in all buses.
- General improvements to bus sounds and the sound system overall
Your Bus Simulator team
This announcement was originally published by Simteract on Steam on Oct 9, 2026.
Open the original on Steam