Celestial Breach

DevBlog 6 - 1/28/2017

Dark Nebulae

Hello,

As you might have noticed, there is a missing devblog in the middle of january, I've been more focused on working on the game instead of sharing what has been made sorry.

So This "DevBlog" (or progress post) Contains everything *interesting* that has been added or modified in the game from the early access launch. (See the boring changelog for all the changes).

By the way, a lot of things were added from players suggestions, and thanks a lot for that! Some things might never have come to my mind.

Here's the Full Post with videos and more details

And here's a small summary, if you just quickly want to know:

  • HUD/Controls update
  • New Space Strike Ability
  • New EMP Ability
  • Added Gun Sight
  • Added Minimap
  • New Enemy Type
  • New Objective Delta Canyon Map
  • Cockpit View
  • New Secondary Weapon “Multipurpose Missile”
  • Performances corrections

Thanks again to everyone for supporting Celestial Breach in this early stage of the game!

This announcement was originally published by Dark Nebulae on Steam on Jan 28, 2017.

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Celestial Breach

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