Release Patch!
ColdBurn — Release Patch!
Full Changelog
- Multiplayer Audio: Fixed missing enemy gunfire, boss attacks, explosions, lock-on warnings, and other combat sounds for online guests.
- Multiplayer Synchronization: Improved synchronization of enemy attacks, boss encounters, explosions, environmental hazards, knockdowns, revives, and deaths between players.
- Connection Stability: Added automatic disconnect detection after 25 seconds of lost communication, preventing abandoned or frozen multiplayer sessions.
- Session Recovery: Fixed several issues with reconnecting players, including missing ships, incorrect equipment, duplicate rewards, and broken session states.
- LAN & Steam Multiplayer: Fixed duplicate connections, unexpected disconnects, lobby issues, and problems when players leave or reconnect.
- Multiplayer Pausing: Fixed situations where disconnecting during a shared pause could leave the remaining player stuck.
- Co-op Difficulty: Fixed enemy scaling incorrectly activating when hosting without a second player.
- Player Progression: Fixed multiplayer career progression, deaths, damage tracking, and rewards being credited to the wrong player.
- Credits & Rewards: Fixed multiple situations where credits could be awarded twice, lost incorrectly, or assigned to the wrong player.
- Credit Multipliers: Corrected overlapping difficulty and upgrade multipliers to prevent unintended credit gains.
- Weapon Fire Rates: Improved firing consistency across different frame rates, ensuring weapons behave the same at 30, 60, 120, and 240 FPS.
- Charged Weapons: Fixed several RAIL and charge-weapon issues involving automatic firing, charge cancellation, fire-rate limits, and TAP mode.
- Weapon & Ability Fixes: Corrected issues with SINGULARITY MINE, PRISM, HIVE, VOID BOMB, GAZE PROJECTOR, and several other weapon effects.
- Projectile Collision: Fixed piercing attacks and several area effects occasionally skipping enemies or targets.
- Enemy Targeting: Improved homing attacks and target selection in co-op so enemies properly recognize both players.
- Combat Accuracy: Fixed several issues involving kill attribution, damage calculations, status effects, and enemy updates.
- Combo System: Fixed COMBO LOCK incorrectly shortening the combo timer and corrected individual combo tracking in co-op.
- Challenges & Bonuses: Fixed FLAWLESS and NO DAMAGE rewards incorrectly triggering or failing under certain conditions.
- Boss Encounters: Improved boss attack synchronization, visual effects, sound effects, damage reporting, and score notifications.
- Environmental Hazards: Fixed synchronization across all 22 region hazards and corrected timing issues with certain effects.
- BURROW Ability: Corrected unintended weapon and ability usage while BURROW is active.
- Retry & Game Over: Fixed several issues involving retries, lingering abilities, leftover effects, incorrect wave transitions, and multiplayer game-over states.
- Controller Support: Fixed Steam Input rebinding issues, DualSense reconnection problems, incorrect controller assignments, and rumble being sent to the wrong controller.
- Split-Screen Improvements: Fixed disconnected controllers affecting aim, incorrect player-specific notifications, and several input-related issues.
- Nintendo Switch Pro Controller: Improved button prompts to display the correct Nintendo button labels.
- Menu Navigation: Improved menu selection behavior, confirmation prompts, lobby controls, and returning from submenus.
- Accidental Menu Inputs: Added protection against accidental selections immediately after a combat screen or menu appears.
- Reward Notifications: Fixed reward cards interfering with gameplay inputs. Cards now remain visible until confirmed or their timer expires.
- Star Map Improvements: Fixed region highlighting, saved selections, difficulty settings, and multiplayer unlock notifications.
- Save Protection: Improved automatic backup recovery, corrupted-save handling, failed-save notifications, and save-writing reliability.
- Steam Account Saves: Save data is now separated by Steam account, preventing different accounts on the same PC from unintentionally sharing careers and progression.
- Steam Achievements: Achievements earned while Steam is unavailable are now queued for later synchronization.
- Steam Statistics: Corrected lifetime run tracking and boss kill statistics.
- Settings Reliability: Fixed corrupted or invalid settings potentially causing crashes, freezes, or unexpected gameplay behavior.
- Performance & Stability: Improved game-clock reliability, networking cleanup, Steam Input initialization, and several rare stability issues.
- Localization: Updated and corrected hundreds of interface messages and translations across all five supported languages.
- Additional Polish: Fixed various smaller issues involving notifications, sound feedback, UI transitions, connection messages, and visual effects.
Thank You!
This update is primarily focused on fixing existing issues rather than adding new content. The goal is to make ColdBurn more consistent, stable, and enjoyable across single-player, split-screen, LAN, and online co-op.
I'm continuing to look for bugs and improve the game throughout Early Access. If you encounter any issues or have suggestions for future updates, please let me know!
BURN HOT. VENT COLD. SEVEN DEAD SYSTEMS.
This announcement was originally published by Chunki Interactive on Steam on Nov 11, 2026.
Open the original on Steam