A Fistful of Fixes and Tweaks: v1.2.1.1 Launched!
Howdy fellow gunslingers! I hope you already had some fun with the new optional permadeath mode and save system! If not, now is the time!
New Patch
Today I got a big pack of fixes for you, addressing a lot of issues that were reported over the last weeks. The patch is live right now on all platforms, including Xbox, PlayStation and Switch. If you experience any issues with the latest patch please always make sure to report the problem. I am reading every single report and try by best to react to it as fast as possible. Best way to reach out to me is via discord !
Physical Edition
For everyone owning a PlayStation or Nintendo Switch I got some more exciting news: Pre-Orders for the Colt Canyon physical release are open right now! We teamed up with Red Art Games to create a limited physical edition that you can pre-order now and get delivered later this year, of course with the patch 1.2.1.1 pre-applied! And if you don't own a console, go order a physical version anyway, because it's super limited to about a thousand copies and therefore a rare collectors item! (and of course it also supports the development of Colt Canyon).
So, if you got a few bucks to spare for a solo developer's first physical release, go grab your copy here: https://www.redartgames.com/presentation?rp=colt-canyon
That's it for today! Please find the full changelog below or on the Colt Canyon wiki .
Changelog 1.2.1.1
Small balancing tweaks to medic merchant
Made shields slightly less common
No longer allowing save restore after successful rescue
No longer counting new no permadeath game overs for average run length/progress stat
Blood weapons take slightly less health to use
"Damage taken" stat is now multiplied by 2 just like damage indicators, to prevent Split "runs failed" stat into "permadeath fails" and in brackets "no permadeath" fails (only for new runs)
Fixed invisible game over screen bug that was present on some devices
Fixed companion shields not being saved
Fixed old saves not being auto-loaded
Fixed crash when killing merchants
Fixed a bug where players would get duplicated
Fixed decals sometimes disappearing when tabbing out
Fixed a memory leak related to pausing the game
Fixed background not being blurred on all devices
Fixed a bug where grass, shadows and decals would not be restored when re-entering a level
Fixed a bug where the HUD transparency didnt work as expected
Fixed a bug with shop pricing
Fixed a crash related to incendiary barrel
Fixed character rescue stat not increasing when savegame was loaded during B-Levels
Fixed a bug with the bandit boss shield
Fixed pause menu allowed to be opened when on game over screen
Fixed save being possible while on game over screen
Fixed a minor issue with seed input on consoles
Fixed some blood weapons reloading despite it killing you
Fixed upgrade icons on game over screen not being centered when having a lot of upgrades
Fixed explosive bullets explosions not being positioned correctly
Fixed blood weapon save reload exploit
Fixed merchants sometimes having no grass nearby
https://store.steampowered.com/app/940710
All the best and thanks for playing!
Jonathan
This announcement was originally published by Retrific on Steam on Oct 5, 2022.
Open the original on Steam