Dark Umbra

Dark Umbra Patch 1.0!

Crypt Rat Studios

Patch 1.0 is finally here, and with it, the game is officially leaving Early Access!

New Character - The Dwarf

New Stage - Mountain Peaks

New Boss - Stone Warriors

Two New Enemies - Terracotta Statue and the Cursed Monk

Balance Changes

  • Increased required exp to level up per level.
  • Players no longer heal between stages.
  • Added a healing station to the travelling shop to let players heal for a cost.

Characters

  • Improved player control when jump during an attack.
  • Magician's Lightning spell now accounts for ground height.
  • Frogbert's Bubble shield will no longer burst on crates etc.
  • Adjusted the angle and speed of Ranger's Tri-Shot Special.
  • Adjusted Ranger's Trap Special.

Relics

  • Added new relics:
  • Wind Fairy
  • Discount Coupon
  • Iron Skin
  • Crowbar

Re-added Quickdraw Sheath with a new effect.

Weighted Pommel now stuns on critical hits.

Wealth Fist now tracks the player better while in the air.

Adjusted range of Umbral Rift and added a visual indicator.

Adjusted range of Rally Banner and added a visual indicator.

Enlarged Spirit Sword's hitbox to help prevent it missing enemies it was aiming for.

Blastpowder Coating now does Fire damage.

Iron Skin is now unlocked via a new achievement.

Blastpowder Coating's damage element is now Fire.

Upgrades

  • Increased cost of Attack Speed and decreased effect.
  • Increased cost of Regen upgrade.
  • Removed Indomitable.
  • Added Toughness.

UI/UX

  • The Level Up Screen now shows player stats and how much they increased upon level up.
  • Added Level Up effect and noise.
  • Added a screen display money lost or gained upon returning to town.
  • Relics with maximum levels now display their maximum levels on the level up screen.
  • Added Buff Icons for Iron Skin and the Rally Banner effects.
  • Stage Music now fades out when starting a boss fight.
  • Fixed a bug causing the highlighter in the options menu to disappear under certain circumstances.
  • Improved presentation of dropdown menus in the Options Menu.
  • Reduced the level end timer from 20 seconds to 10 seconds.
  • Shrines now have text describing their effects when activated.
  • Post-game summary no longer shows incorrect gold gained if the player bought relics during the run.
  • Museum now shows a Maximum value for relics that have a limit.

Audio

  • New sound effects added:
  • Jump Pads
  • Mercenary charge attack
  • Frogbert's Tongue Whip attack
  • Shrine Activation noise

Sprites

  • Updated sprites for:
  • Barrels
  • Crates
  • Food items

Enemies

  • Slimes now have a slight transparancy effect
  • Harpies now have multiple hair styles

Bosses

  • Meshef's Flamethrower attack is now a Damage Over Time.
  • Reiklund no longer jumps into walls repeatedly.

Bugs

  • Harpies can no longer fire after death
  • Fixed a bug causing Frogbert's Up Special hitbox to remain active in certain circumstances
  • Fixed a bug causing Frogbert's bubbles to sometimes stay after a level loads
  • Fixed a bug with the Umbral Rift not despawning correctly
  • Enemies can now properly jump through platforms
  • Small enemies such as Slimes can now walk up 45 degree ramps
  • Improved enemy spawning to help prevent enemies spawning out of bounds
  • The main menu background now scrolls independant of frame rate
  • Added failsafes to prevent the player spawning out of bounds sometimes if a level fails to generate properly
  • Fixed an erroneous block appearing in the Snow level under certain circumstances
  • Fixed a bug in level generation causing the Snow level to fail to generate properly under certain circumstances
  • Fixed a bug causing players to lose their Health upgrades after finishing a run under certain circumstances
  • Achievement 'Cornered Animals' now correctly reflects its description.
  • Fixed a bug causing portal shrines to not spawn a portal for clients under certain circumstances.
  • Fixed a bug causing Max Health upgrade to not apply after returning to town.

With this, the game is officially complete. We'll still be sticking around to patch any bugs or issues that arrive. But otherwise, we're moving on to our next project!

Thank you to everyone who has enjoyed and supported the game so far. We hope you enjoy this update!

Cheers, Crypt Rat Studios

This announcement was originally published by Crypt Rat Studios on Steam on Oct 22, 2026.

Open the original on Steam
Dark Umbra

$6.392d · 2d-platformer

View game

More from Dark Umbra

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News