Mid-Week Update
Hello!
I went through and fixed a bunch of issues discovered on Friday's stream. The big one was the collisions on the map icons. Along with that I suddenly felt determined to refactor my road generation and give it another shot; that evening they were generating without causing stutters on map loading. Another side effect of moving too fast in the last build was weirdness in the landscape material. With generation updates, I went through and recoded my biome info streams and overhauled the forest generation. That took me through cleaning up building generation and NPC building selection. They should be spreading out more but can still clump up which will be addressed as we go.
New Feature:
- Roads!!! They all lead to somewhere new for you to conquer
Bug Fixes:
- Talents all refresh on point spend to update status
- Seed menu pop-ups work even when unable to purchase
- Collision for map icon sprites has been disabled
- Mine does AoE damage
- Seed menu reliably sets levels so late joiners see current level
- Cost for talents are appropriately charged
- Townsquare mesh now allows Niagara effects to interact
- Root talents are no longer lost on death for the client
Thank you for following the progress of Defi's Devotion! Enjoy the rest of your week and this update <3
This announcement was originally published by Sean Pearson on Steam on Jul 8, 2026.
Open the original on Steam