Destroy All Humans! 2 - Reprobed

Virility Patch 6.9

Black Forest Games

General performance improvements and switch from DirectX11 to DirectX12

Reworked Landscape setup:

Four times the amount of component tiles allow for improved lodding of the landscape

Removed unnecessary landscape component tiles that are under water or not visible

Landscape, LOD and occluder improvements

Reworked complex lighting scenarios in Cutscenes and Dialogues, reducing lights and shadow casting to improve visual readability and performance of the scenes

Reworked falling rocks behaviour in the Volcano in Takoshima and in the bunkers in Tunguska

Optimized Kojira Boss Fight

Kojira building destruction doesn't cause the navigation to constantly regenerate

Amount of active NPCs and vehicles is reduced when in the Flying Saucer

Visibility fixes and improvements

Fixed visibility issues in the Volcano where the player would disappear at a certain spot during the lava escape segment

Created additional visibility zones when inside the Blisk base on the moon, skipping rendering of the Solaris base when it's not needed

Updated Map in Solaris so the Blisk bases are treated as an underground area and only rendered when appropriate

This announcement was originally published by Black Forest Games on Steam on Sep 15, 2026.

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Destroy All Humans! 2 - Reprobed

$9.99action-adventure · adventure

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