Devil of the Plague

Update 0.9 Hotfix — Halloween Update & Fixes

SoulByte Games

Plague Doctors,

A new hotfix for Update 0.9 is now live, bringing our Halloween content alongside a wide range of gameplay, balancing, interaction, UI and audio improvements.

Thank you for all the reports and feedback since Update 0.9.

Halloween

  • The Main Menu has been decorated for Halloween.
  • Added the new Halloween costumes.
  • Added and placed the Halloween collectibles.
  • Added a pumpkin to the Djinn for Halloween.

UI & Quality of Life

  • UI screens can now be closed using ESC.
  • Added a visibility toggle next to the Invite Code, especially useful for streamers.
  • The ritual count shown in the tutorial on the left side of the screen now matches the count displayed at the top.
  • Reduced the size of several on-screen fonts.
  • Depth of Field is now disabled by default.
  • Added Promotion Code support.
  • Added Hold E UI for interactions such as:
  • Taking the heart from the scale
  • Filling the syringe from the fountain
  • Placing the heart

Collectibles & Interactions

  • Checked and fixed collectibles that could not be picked up.
  • Reduced the pickup distance for collectibles.
  • Fixed cases where items placed inside cabinets and drawers could become stuck or could not be retrieved.
  • Improved the requirement for closing Doctor information by looking at the corpse.
  • Fixed collision issues where certain covers were not affecting the NavMesh correctly.

Jumpscares & Ghost Mode

  • Jumpscares can no longer trigger while in Ghost Mode.
  • Adjusted the distance at which jumpscares can appear directly in front of the player.
  • Restored the jumpscare statues on the Castle bridge.
  • Adjusted Mandrake attacks for Ghost Mode.

Gameplay & Balancing

  • Thrown bottles now have the same effect as the axe.
  • Weapon effects have been adjusted to match the axe.
  • Fixed an animation issue where the arm could clip into the body while throwing the axe.
  • Fixed bosses glowing red even when they were not in Rage Mode.
  • Fixed an issue where the lantern could affect enemies in a full 360-degree area.
  • Fixed an issue where a zombie on the upper floor in the Cellar could attack players below.
  • Disabled unnecessary physics on falling characters.

Dungeon

  • On Normal difficulty, hostages can no longer be killed by cultists.
  • Reduced the intensity of cultist attacks on Normal difficulty.
  • The Dungeon fountain can now be used twice after creating a potion.

Egypt

  • Egypt no longer starts locked.
  • The Egypt door now stays open longer to prevent players outside from being left behind.

Lobby & Minigames

  • Moved Cryptex chests to more visible locations.
  • Improved the gambling machine.
  • Fixed the witch hat blocking the Chess board.
  • Swapped the positions of the Bishop and Rook pieces in Chess.
  • Lobby sounds are now 3D positional audio.
  • Added and integrated a new occult sound.
  • Troll Mode abilities can now be used twice each.

Audio

  • Changed the death sound to a bell sound.
  • Increased the volume of page pickup and drop sounds.

Thank you for continuing to send us your feedback and reports.

See you in the plague.

-SoulByte Games

This announcement was originally published by SoulByte Games on Steam on Nov 7, 2026.

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Devil of the Plague

$9.99atmospheric · co-op

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