Update 0.9 Hotfix — Halloween Update & Fixes
Plague Doctors,
A new hotfix for Update 0.9 is now live, bringing our Halloween content alongside a wide range of gameplay, balancing, interaction, UI and audio improvements.
Thank you for all the reports and feedback since Update 0.9.
Halloween
- The Main Menu has been decorated for Halloween.
- Added the new Halloween costumes.
- Added and placed the Halloween collectibles.
- Added a pumpkin to the Djinn for Halloween.
UI & Quality of Life
- UI screens can now be closed using ESC.
- Added a visibility toggle next to the Invite Code, especially useful for streamers.
- The ritual count shown in the tutorial on the left side of the screen now matches the count displayed at the top.
- Reduced the size of several on-screen fonts.
- Depth of Field is now disabled by default.
- Added Promotion Code support.
- Added Hold E UI for interactions such as:
- Taking the heart from the scale
- Filling the syringe from the fountain
- Placing the heart
Collectibles & Interactions
- Checked and fixed collectibles that could not be picked up.
- Reduced the pickup distance for collectibles.
- Fixed cases where items placed inside cabinets and drawers could become stuck or could not be retrieved.
- Improved the requirement for closing Doctor information by looking at the corpse.
- Fixed collision issues where certain covers were not affecting the NavMesh correctly.
Jumpscares & Ghost Mode
- Jumpscares can no longer trigger while in Ghost Mode.
- Adjusted the distance at which jumpscares can appear directly in front of the player.
- Restored the jumpscare statues on the Castle bridge.
- Adjusted Mandrake attacks for Ghost Mode.
Gameplay & Balancing
- Thrown bottles now have the same effect as the axe.
- Weapon effects have been adjusted to match the axe.
- Fixed an animation issue where the arm could clip into the body while throwing the axe.
- Fixed bosses glowing red even when they were not in Rage Mode.
- Fixed an issue where the lantern could affect enemies in a full 360-degree area.
- Fixed an issue where a zombie on the upper floor in the Cellar could attack players below.
- Disabled unnecessary physics on falling characters.
Dungeon
- On Normal difficulty, hostages can no longer be killed by cultists.
- Reduced the intensity of cultist attacks on Normal difficulty.
- The Dungeon fountain can now be used twice after creating a potion.
Egypt
- Egypt no longer starts locked.
- The Egypt door now stays open longer to prevent players outside from being left behind.
Lobby & Minigames
- Moved Cryptex chests to more visible locations.
- Improved the gambling machine.
- Fixed the witch hat blocking the Chess board.
- Swapped the positions of the Bishop and Rook pieces in Chess.
- Lobby sounds are now 3D positional audio.
- Added and integrated a new occult sound.
- Troll Mode abilities can now be used twice each.
Audio
- Changed the death sound to a bell sound.
- Increased the volume of page pickup and drop sounds.
Thank you for continuing to send us your feedback and reports.
See you in the plague.
-SoulByte Games
This announcement was originally published by SoulByte Games on Steam on Nov 7, 2026.
Open the original on Steam