Dig or Die

v1.1 Work In Progress

Gaddy Games

Major v1.1 update will soon be ready!

Today I uploaded on the beta branch a version with two of the major v1.1 features: - New arts and animations for all monsters and bosses! You can already see most of them in the beta version (still work in progress however) - Tools to help players to create or customize a map: a "dev mode" param to get full invincibility, fast travel and no collision ; a param to make monsters spawn dynamically depending of the surrounding mineral backgrounds ; and various other commands and params (Here is the wiki page to explain them: https://digordie.gamepedia.com/Modding_and_Mapping ).

V1.1 will also have a lot of balance, some new items (not yet done), a minimap zoom, and various bug fixes

It will probably be the last major update of the game for some time, as after this one i'll start working on a new game. I'll see if I can find some partnership, or hire a developer to continue major updates for Dig or Die. If not, I'll work only on bug fixes and minor improvements for Dig or Die, and focus mostly on my next game (which will not be Dig or Die 2, at all)

This announcement was originally published by Gaddy Games on Steam on Nov 27, 2018.

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Dig or Die

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