Din's Champion

Din's Champion patch 1.002

Soldak Entertainment

This patch fixes a crash, decreases memory fragmentation, improved controller support slightly, removed a few more quests from no town attack worlds, and fixes several other minor issues.

1.002 change list:

  • fixed a crash in Quest::buildSpecificChanceWorld for renegades (rare case that didn't spawn a renegade at all)
  • now NetworkSystem reuses local savedPackedDatas so not allocating/freeing memory as much
  • now reserve 20,000,000 bytes for world save structure
  • now reserve 10000 slots for boneCache
  • reuse PackedDataObject more often (less allocating/freeing memory)
  • fixed another way that hotbar slots could get confused
  • now will target only target directly objects (like trees) in melee if nothing else to hit (makes targeting easier especially with controllers)
  • earthquake, ice, and blight machines will no longer show up in worlds with town attacks turned off
  • now if moving with controller pushes cursor a little movement direction (gives auto targeting stuff better hint at what to select)
  • now clean up quest monsters better on uprisings when fail/complete quest
  • fixed soft leather pouches having wrong number of slots (glug)
  • made SafePtrBase::setSafePtr just return if same as current
  • fixed another way town NPCs could try to attack player placed doors (glug)
  • now prioritize plants over rocks for selection purposes (Drakaden)
  • hopefully fixed a music menu issue in multiplayer

This announcement was originally published by Soldak Entertainment on Steam on Aug 28, 2026.

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Din's Champion

$19.99action-rpg · crafting

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