Din's Champion patch 1.004
This patch fixes a crash, fixes some incorrect monster level issues, fixes a couple slowdowns, fixes some missing item modifiers, and fixes several other minor issues.
1.004 change list:
- fixed bags in chests sometimes confusing some of the pull resources from nearby chest stuff and crashing (Asha Marie)
- fixed some unique Winged Rylors not matching level of base version
- fixed MonsterVortarRaider2-UniqueRandom use MonsterVortarRaider1 as base
- fixed MonsterVortarWarlock2 pointing to MonsterVortarWarlock1-UniqueRandom
- fixed some drakes not matching level of base version
- fixed some small spiders not matching level of base version
- fixed some small scorpions not matching level of base version
- fixed some changelings not matching level of base version
- now Sentient::addStatusEffect doesn't recalculate stats if just replacing with same status effect (Asha Marie)
- now ItemEffectBase EffectType is OnlyOneKeepNewIfDifferentResetTime (so changes status effect less often) (Asha Marie)
- now crafted items start with full durability (Nekot The Brave)
- fixed defaultLevel in QuestToStart from cataclysms
- fixed Judgement unique shield missing elemental resistance modifier (typo) (sgisk)
- fixed missing cold resistance modifier on Warlock Leggings
- fixed missing elemental resistance modifier on Eeanlee's Leggings
- fixed missing cursed resistance item modifiers
- now mention on ego items (item can level up with kills!) (jprec)
- changed "chance to use when miss" to "chance to use when land a weak hit"
- changed "When missed" to "When damaged by weak hit" in a couple places
- now mention weak hit on attack/defense highlight text
- added new quick tip - Weak hits only do 25% of normal damage and have no chance of better hits like critical hits.
- no longer get highlight text from things behind full screen menu (Akarnor)
- moved max fps on advanced graphics options menu to be with power settings (IchigoMait)
- ores no longer say Type: Two-handed weapon (Akarnor)
- status effect highlights use commas more often when needed
- now vitality highlight uses commas more often when needed
- split quick tips help topics into 2 so text not so small
- fixed door sound timing
- improved test_checkItems quite a bit
This announcement was originally published by Soldak Entertainment on Steam on Sep 11, 2026.
Open the original on Steam