DSS 2: War Industry

Quality of Life Update (Part 1)

vikingfabian

Update

These improvements were selected from player suggestions on Steam and Discord. Thank you for your help! Change log:

* Updated to the latest MonoGame framework and .NET 10

* Black market limit: I added 500 as limit, it grows with 50 for each city capture

* A hover button for all city resources

* Can pick army or guards on automation

* Will set captured cities to auto

* Ultra wide support - adjustable ui placement * All relation actions will trigger messages

* An UI easter egg

* improved pony model

* Increased the byte size boundaries on player saves

* Build priority - apply to all button * When spending workers, immigrants will be used first

* Auto guard recruiting is reduced by 1/3

* Added add/remove option on build tool

* Removed the multiplayer gift achievements * Save interval option, increased default to 45 minutes

* Steam timeline support * Domination victory will now ignore unclaimed land

* Tiny map size reduces difficulty score by 50%

* Locked the city low resource warnings to one line

* Will name cities in transport menu

* Increased Guard post damage from x3 to x5

* Increased Guard post block chance by about +50%

* Fixed a randomizer bug

* remapped steam input for xbox controller

Reassign

* More efficient unit filter system

* New reassign menu for soldiers

* Fixed: food will also follow army split * A quick reassign button on selected soldier groups

Manual

* Added game manual section in pause menu, the menu will also remember the page you are on

* Removed city help tab

* Added "open game manual" as second mission in tutorial

Sound

* Tabs have environmental sounds

* Theme music added to playlist

* new event sounds * Theme music added to playlist

Performance

* Using linear arrays for the map, and voxel data

* Removed all unnecessary faction references

* Removed references from the area unit grid

Leaderboards

* Added nation wide strength high score

* Organized leaderboards in difficulty

* Leaderboards are reset * Reduced survive 350% to 300%

What is next?

A second QoL update is planned for December, with a focus on performance. The big “Map 2.0” update is still going strong, aiming to be done in May. Here is a look at the progress:

Relaunch

I am relaunching an old party game I made in 2014. I am still very proud of that game and I want to keep it available and up to date. It will cost me a few days a year, so won't distract much.

This announcement was originally published by vikingfabian on Steam on Sep 29, 2026.

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DSS 2: War Industry

$14.39city-builder · economy

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