Dungeon Crowley
August 2020
June 2020
April 2020
March 2020
February 2020
January 2020
December 2019
Devlog Update: Ritual robe 3D and physics modelling.
Hello dear mortals, as we approach our next Early Access milestone, we want to share with you some nice 3D artwork for the rituals, an essential part of the game. Hope you like it! This is the concept-art drawing: After…
Devlog Update: More Elaborated AI Behaviors and New Traps
Hello dear mortals, these past weeks week we've been working on more elaborated AI behaviors such as escape points for the "worm" foe, which sneaks through pipes and can be found on wet places. Our goal is to better…
November 2019
A closer look at our Dungeon Crowley intro storyboard creation process.
Hello, Dear mortals! In this week's post we bring a closer look at our Dungeon Crowley intro storyboard creation process. 1. Seeking a camera framing study that most closely portray the key points of the narrative, that…
New Dungeons Generation System - Showcase 2
We keep working on polishing the new dungeons generation system, that allows us more variety and freedom in our level design. We can create handcrafted rooms, allowing more coherent content, like this custom archery…
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