Dungeonbound Item Update v0.1.18
Dungeonboundv0.1.18 Patch notes:
Items
- New item look
- Value pills with icons on every piece. A piece with no trigger shows its strongest stats. Ammo, charges, mana and durability now sit as dots on the piece.
- New mechanic: timed items. They fire on their own clock (every few seconds) instead of the trigger sweep. Charge speeds them up, Slow and Stun hold them back. A green line rises through the piece as it charges.
- Six timed items: Metronome Pendant, Hourglass Band, Pendulum Mace, Tidewatch Helm, Stormglass Charm, Ember Clock
- Status icons are now clean cutouts everywhere (pills, avatar, HUD).
- Related-piece and tag highlights only light up on your own loadout, after a short hover. Both pills and highlights can be turned off in Options > Display.
- Fusion foil effect toned down.
- Fusion forge closes itself shortly after the hybrid lands.
Campaign
- Loadout space unlocks a whole row at a time.
- Veteran's Notch now gives +2 Attack per level.
- Winning a fight with no loot moves on by itself.
Roguelite and leaderboards
- Click a name on the Deadliest Rivals board to inspect that player's hero, stats, relics and full board.
- Leaderboards share one carved frame and format big numbers.
- The wheel of fortune drops in like the forge.
- Rival boards load far faster (smaller payloads, server-side caching).
Interface
- Speed shows the seconds between attacks, like "15 (2.3s)".
- Rival kill counts use short number formatting.
Performance and fixes
- Battle frame cost cut by about a third. Hub draw calls down to a quarter.
- Forge history no longer bloats saves (saves about 4x smaller).
- Fixed the bag scrolling back to the top after a drop.
- Fixed a one-frame stacked grid flicker when swapping gear.
This announcement was originally published by louidev on Steam on Oct 15, 2026.
Open the original on Steam