Expeditions: Samurai

Version 0.6.1 Patch Notes

Campfire Cabal

With an update as sizeable as the recent Early Access Update 1, it was inevitable that a few things would slip through the cracks. Fortunately our intrepid code mechanics have been diligently hammering out the dents, and our tech designer has tuned the difficulty further based on your feedback.

If you've found anything important that you think we missed, please do join our Discord and let us know about it! It doesn't have to be bug reports, we're also open to other suggestions.

Game Balance Adjustments

After gathering feedback on Update 1, we have made a further balance pass on the following encounters: Derelict Carrack, the Portuguese encounter in Kurokawa, the fight in the House of Whispers, Dom Sancho's Manor, Kanseidō Shrine, and the Spaniard's Hacienda. This primarily involved reducing the difficulty by decreasing the number of enemies on lower difficulties, which is a newly implemented feature.

Additional Balance:

  • Added a few salve/bandages/revive kits to Act 1 - mostly for players who did not take the first aid chest on ship.
  • Added ryo (gold) drops in Ikigai and the Derelict Carrack.
  • Kage is now controllable during the fight in House of Whispers. Piet also runs to join the fight after 3 rounds. (We also fixed some weirdness with this fight that occurred in co-op).
  • Tanaka now has 2 allies in Derelict Ship; their classes are chosen depending on difficulty. Tanaka will also replenish his Guard at each checkpoint.
  • If Tanaka dies, his allies will give the player a chance to loot him, then carry Tanaka out of the level.

Fixes and Improvements

  • Fixed such that all weapons in the player inventory and equipped on characters are removed and given back correctly in Let Fall Our Anchor.
  • Fixed such that you cannot farm enemies for loot in Spanish Hacienda.
  • Ranged Default Attacks from exploration now forcibly adds the attacking character to combat if the target is in combat.
  • Fixed an issue where foliage would sometimes erroneously block attacks.
  • Fixed wrong damage type on the Dual Stab ability.
  • Fixed Open/Close Burgonet being swapped visually.
  • Fixed a visual issue with the Intermediate Outlaw outfit.
  • Fixed materials on the Deckhands Defiance unique outfit.
  • Fixing interaction where the new conditions are stopping the Wait For Nodes to output the character in certain cases.
  • Fixed an issue where the player would appear as both the dialogue speaker and observer when explicitly added as an observer to the same conversation they're in. This would happen if a conversation that had the player as the specified initial speaker was triggered by a companion.

Co-op Fixes:

  • Fixed the client player's skill not correctly updating the choices in Piet's dialogue in Perils on the Sea.
  • Both main characters are now correctly added to the "return to recreation room" conversation during Perils on the Sea.
  • Fixed that the client would not get the correct speaker name in dialogue, would see the host's name during dialogue choices, and would see the host's avatar when selecting a dialogue choice.

This announcement was originally published by Campfire Cabal on Steam on Oct 22, 2026.

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Expeditions: Samurai

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