Patch Notes
Patch Notes - January 2026
Major New Feature: Spell Tree (Press T)
A massive new skill tree with 9 different paths and over 100 nodes:
- Inferno - Fire spells: Fireball, Fire Explosion, Blazing Spirits, Lavaball
- Glacier - Ice spells: Frostball, Blizzard, Frozen Orb, Ice Prison, Arctic Blast
- Tempest - Lightning spells: Chain Lightning, Thunder Rain, Storm Cage, Chain Nova
- Void - Necromancy: Raise Skeleton, Corpse Explosion, Life Tap, Blood Orb
- Steel - Melee combat: Charge Attack, Hammers of Death, Gravity Slam, Double Strike
- Arcane - Utility: Teleport, Shield, Heal, Arcane Missile
- Arsenal - Weapon effects: Sword Beam, Axe Shockwave, Hammer Earthquake, Multishot, Shadow
Daggers
- Fortitude - Defense: HP, Armor, Regen, Resistances, Dodge
- Precision - Offense: Crit Chance, Crit Damage, Attack Speed, Cooldown Reduction
Each path includes passive nodes, notable abilities, and powerful Keystone abilities with
trade-offs.
Item Sets
- Collect matching gear pieces for set bonuses (2-piece and 3-piece bonuses)
New Town NPCs
- Chef, Farmer, Fisherman, Lumberjack, Miner added to town
Visual Effects
- Level-up beam effect
- Damage flash when hit
- Weapon projectile trails
- Ambient leaf particles
- Improved spell effects
Quality of Life
- NPC text displays above buildings
- Various UI improvements
Bug Fixes
- Fixed house collision in town
- Fixed movement issues
- General stability improvements
This announcement was originally published by Leifyy on Steam on Jan 19, 2026.
Open the original on Steam