Foodslingers

Patch Notes 1.2d

Ardent Games

Hey all, Tinfoil (Kenny) here

Been getting some feedback on the game, here is a small list of issues brought up from the community that needed to be addressed. Thank you for the reports! There are a few things I found myself.

Balance

  • Tip Jar reworked: now gives +5% points on 100% orders. It stacks with every player who has it in multiplayer. It no longer gives bonus money as it wasn't a really fun perk to have
  • Chip Perk: dishes now correctly start 65% washed, as the description says. It was only giving 35% before.

Fixes

  • Crouching under something and letting go no longer pops you up through it. You stay crouched and stand up automatically once there's room.
  • Taking an order with Super Hearing right as a customer arrives no longer leaves their order blank. There is now a small delay after they spawn where you cannot take their order
  • Expanding Menu (Endless) no longer offers two cards with the same ingredients just listed in a different order.
  • Order chance choices like Social Engineering(Endless) now name the whole order ("Soup") instead of just its first recipe like ("Carrot Soup") as it does effect all soup types. Also applies to Meat Buns, Tacos, and Drinks
  • Water pots sitting on stations now properly empty at the end of the day. Cooked food no longer carries over and stays servable the next day.
  • Noodles from an Auto Grabber no longer sometimes fall through the floor when they land.

This announcement was originally published by Ardent Games on Steam on Sep 28, 2026.

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Foodslingers

$9.993d-platformer · arcade

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