Free Company

Demo update: I heard you

Refx7 Games

Thank you to everyone who played the demo during Next Fest and took the time to tell me what didn't work. I read every comment, some of them more than once.

My plan was to leave the demo as it was and put everything into the full release. But seeing your responses, I decided the demo deserved better, so I made it a priority and spent the past weeks working through your feedback one by one.

The biggest message was clear: battles were hard to read. So that's where most of my time went.

What's new

  • Faster loading: battles load much faster, and the download is about 1.8 GB smaller.
  • See your men: buildings and tall grass fade when they hide your bands, and the facing compass now draws on top of everything.
  • Clearer numbers: strength is shown simply as men, with no more ratios.
  • Smarter enemies: cavalry closes in and attacks, and attackers press while defenders hold.
  • Remembered formations: your bands start each battle the way you last set them up.
  • Readable night battles and clearer line-of-sight messages.
  • Plenty of smaller fixes to music, the map, menus and controller support.

Free Company is a one-person project, and your feedback has made it a much better game.

Free Company launches on November 13. If you tried the demo before and bounced off, I'd love for you to give it another go, and keep telling me what you think.

This announcement was originally published by Refx7 Games on Steam on Nov 1, 2026.

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Free Company

dark · medieval

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