Free Company: Dev Update, Week of October 23
Hello, everyone. Thank you to everyone who has marched through the demo since it went out in early October. Your feedback has been the loudest voice in the camp this week, and a lot of what follows is a direct answer to it. Here is what's been on the workbench.
A first fight, not a tour
Several of you told me the opening felt like reading a manual before you'd ever given an order. So I've been rebuilding it. The idea: your very first act should be a fight. A short, guided skirmish teaches movement, striking, facing, bracing and formation one step at a time, then hands you the company. Along the way I've been cutting tutorial cards, not adding them. It's still in development and I'm playtesting it hard.
Co-op, getting sturdier
- Party decisions are now shared: the host marches, the party advises, and everyone can see who chose what.
- Invites reach the right table, and refusals show up on the screen that can actually show them.
- Band name tags were redrawn so they stay readable over the battlefield.
Horses and the charge
The charge now shows exactly which ground it will cover, lighting the full width of a mounted troop. Set spears warn you of the danger before you commit your action points. Enemy cavalry has also learned to use a charge instead of just riding up to you.
A bigger, stranger map
The four theatre captains now have faces and stories of their own, and the long quest chains have proper names. "The Bishop's Relic Road" is one journey across Italy, Iberia and the Elbe. It was never meant to feel like three unrelated jobs.
Small things that add up
- A full set of hand-drawn cursors: a sword where a blow would land, a greyed one where it won't.
- A loading card over Continue, so the menu stops looking frozen.
- More captain voice lines and sharper writing across the board.
None of this has been released yet. It's what I've been building, and I'll tell you when it lands. Next up: finishing the opening fight, then more playtests. The road is long, but the company is moving. Wishlist and follow on Steam: See you on the road, Free Company
This announcement was originally published by Refx7 Games on Steam on Oct 23, 2026.
Open the original on Steam