Gamestonk Simulator: Version 1.0 is out!
Version 1.0.295 is out!
Additions:
- Employees now wear uniforms and badges
- Added French, Polish, German, Portuguese, Spanish Localisation @Shanha30 @Telehama, you both have been amazing, check out your work in the beta version!
- Added invert mouse Y option to game settings menu
- Multiplayer!
Updates:
- Brought back OG game titles
- General look of the ingame world
- More customization options
- Player Character Customization UI
- First week progression, changed unlock dates, showing popups, changed some of the dialogue.
- Some audio for NPCs (featuring some of our @Guild of Experts)
- Stocker logic: will now prioritize items on the ground
- Game descriptions now to be visible when on ground
- Allowing entering purchase amount by keyboard
- NPC Requests unlocks on day 10
- Added "Week 1 Free Shipping" hint to cart interface
- Light switch unlocks from the start
- Mods appear after day 5
- Removed posters
Fixes:
- Employees pushing player
- Fixed retro roll giving too many retros when initially selecting x10 or x100 options
- Fixed 'cart' word showing under orders in the cart interface
- Fixed hammer count for storage signs not updating when purchasing store expansions
- Changed "You will unlock this item in the catalogue" to "This game will be available to order in the PC"
- Fixed "new weapon" and "new furniture" indicators appearing when nothing new unlocked
- Fixed cashiers getting stuck
- Currency and quota numerically counting up too slow
- Some quota counting issues
- Mistakenly opening price tag UIs while moving furniture
- Highlighting customers that you can't interact with
- Client's retro UI getting stuck if client in rolling retros when Host ends day
- Clients seeing their own powerups instead of host's
- Shadow flickering issues
- Figurine product offset when inspected
- Employee hair issues
- Blurry covers
- Blurry outline at lower resolutions
- Double licenses appearing in truck
- Misaligned wallpaper
- Fixed available games/products not syncing
- Fixed grandpa NPC bugs
- Fixed cashier getting stuck
- Fixed unable to pickup cash that fell behind limit
- Fixed perma upgrades not removing retors from client's inventory
- Fixed retro budget going up before opening store (during hot day)
Join us on discord for the launch party!
This announcement was originally published by simsum on Steam on May 21, 2026.
Open the original on Steam