GloveUp!

KO instant replays / Match replays / Other stuff

TurtlePunch Studios

Summary

Had some things in the works so here we go. I have closed the community poll 1, got a massive 300+ responses so thank you all very much for that. I will make a post to address it in a few days and what you could expect over the coming weeks. For now, enjoy these new features and let me know if there are any issues.

New Features

  • Added instant replay after a knockout - Disable in your gameplay settings
  • Added match replays - In your character's history, under the rematch button.
  • Added close-up cinematic cameras for when the mouthguard flies out on a knockout

Gameplay

  • During a body knockdown, if your head health is weak enough, getting hit in the head can cause you to get knocked out instantly. Double whammie.
  • Added new minigame and get up animation sequence. Your boxer will crawl to the closest ropes and grab the ropes to get up.

Settings

  • Added dark mode in settings, under visuals
  • Reduced cel-shaded effect by a little bit.

QoL

  • Removed sequence during decision ending, making the game go by a lot faster
  • Removed delay on the "Start" button during the pre-fight screen.
  • Rematch button at the end of a fight now makes you fight in the same arena, instead of putting you in a new map.

Stats

  • Buffed attack speed, movement speed, and head movement speed stats by a bit.
  • Raw power stat - Attacks now cost more stamina, proportional to the increase in damage

Misc.

  • 15 New knockout animations
  • Some animation updates in places

Buggies

  • On Keyboard: Added guards to prevent modifier keys (hook, uppercut, body modifier) from getting stuck.
  • Fixed body health indicator not showing yellow properly when at mid body health
  • Attempted a fix on flickering issue on the cruise map - I can't reproduce the flickering. Let me know if it's still an issue.
  • Fixed player sometimes getting stuck in a lean/slip after evading, forcing the player to have to press lean again.
  • Fixed bug where movement speed was going below the minimum 50%.
  • Fixed bug with scoring where sometimes knocking out an opponent doesn't win you the round. Scoring has been updated to include staggers.

This announcement was originally published by TurtlePunch Studios on Steam on Nov 4, 2026.

Open the original on Steam
GloveUp!

$17.99action · action-rpg

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