Good Night, Knight

The Shrine Update - Available now! (+ Discount!)

RedEmber

Time to venture into the sacred halls of the Shrine area, knights!

Without further ado, the Shrine update is out now, and with it you get:

A roster of new enemies, each with their own unique movesets and abilities.

New items and enemy materials to find.

A whole set of new animations for the knight.

A new non-linear progression system that lets you go to many areas from the start!

DISCOUNT

To celebrate the update, we have a small gift for you. Good Night, Knight is now 35% OFF! So, if you haven't had the chance to set out on the adventure with our sleepy knight... Well, it sounds like a good time to do it :D

Older save files are *probably* compatible with this update, the game will convert your save into the new version and you might lose a few of your unlocked lifts, but it's recommended to start a fresh save.

Changelog below; many entries were to avoid spoilers: -------------------------------------- CHANGELOG SA16v5

Prison: * Fixed crash on Bob the Hungry's room

Shrine: * Added enemy * can now teleport other enemies closer to the player * Fixed crash when killing while he was charging his attack

Items: * Added usable item * Added usable item * Added equipment items

Localization: * Many improvements to localization support

Misc: * Revamped all player animations * Fixed crash related to dying while having the curse of loss equipped * Dialogue fixes * Spikyboy retracts his spikes more often

Campaign: * The first floor of all areas are now unlocked for exploring after the Entryway area is completed. Areas can be explored non-linearly, and Bosses can be defeated in any order.

Shrine: * Added Shrine rooms * Added enemy * Added enemy * Added the boss

Soundtrack: * Added Shrine soundtrack * Added Shrine Bossfight soundtrack

Items: * Added unique material drops for , , , and

Coop: * Fixed crash when player 2 attacked while in-water * Fixed player 1 inheriting player 2's sprites when getting items and trading equipment * Fixed player 2 spawning out of tent * Fixed downed players reviving each other * Nerfed suplex effect on players

Fixes: * Fixed visual issue when drinking potions * Fixed crash at Shrine Boss

Misc: * Adjusted item prices to include new monster materials * Adjusted item unlock progression

Take care knights!

This announcement was originally published by RedEmber on Steam on Jun 24, 2021.

Open the original on Steam
Good Night, Knight

$5.99adventure · dungeon-crawler

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