Goodboy Galaxy Patch V1.3 PC Live!
Arf arf!
What is it, boy? Trouble at the Old Mill? No? A new Steam patch, you say?!
That’s right, the new Goodboy Galaxy Patch V1.3 PC is now live, complete with a doggy bag of improvements and fixes (full list below).
A huge thank you to everyone who’s been with us (and Maxwell) on this intergalactic journey! Your support means the galaxy to us.
Main updates:
- Chapter Zero (the Kickstarter demo / prelude) is now playable with all the modern enhancements such as wider aspect ratio and HQ audio.
- Cropett's Mission (the previously GBA-exclusive post-game content) is now playable too with the same enhancements!
- Screen filters - LCD and CRT style shader options.
- Korean language support
Other changes:
- Added some late names to the credits.
- Added rumble to spintraps.
- Fixed being able to mess up the ship entry animation by jumping.
- Fixed shield remaining fuzzy while hopping on mushroom or snapperpillar.
- Fixed a rare softlock in the final boss.
- Fixed some minor typos in Spanish and French.
- Fixed some instances of pop-in and other visual bugs.
- Fixed being able to clip into a sliding block in the Outpost Basement.
- Fixed softlocks in Resonarion, Wytchberg, Echelon Residential, Industrial and Lunar Penitentiary.
- Added a missing autosave point in Orange Island.
- Made it harder to change settings by accident while pausing.
- Made it harder to remap your controls into an unusable state.
- Made checkpoint flicker more subtle / less intense.
- Made multiplayer altar show both taken items.
- Fixed multiplayer checkpoint sometimes not saving.
- Fixed some softlocks and level design issues in multiplayer missions.
- Fixed multiplayer 'most barks' accolade calculation.
This announcement was originally published by Goodboy Galaxy Ltd. on Steam on Nov 5, 2026.
Open the original on Steam