Update 0.3.4.0 - Day 1 Patch

Hello Gummers!
Thank you everyone for the absolutely wonderful reception! I'm so grateful to you all and will continue to provide frequent updates over the next few days!
0.3.4.0
Here's what has changed so far!
- Delta-timed player movement / skatebaord movement
- Backpack slot swapping works now but only if the new backpack is larger
- Added window mouse lock feature, available for toggle in the gameplay settings
- Increases ammo drops universally and +75% per player in the lobby
- Can now mount a skateboard while hands are full
- Text above interactable objects while hands are full says, "Hands are full" now
- Vsync is now disabled by default
- Blocked item slots such as feet and head slots being used as misc slots
- Trying to pickup items that no longer exists will despawn them for clients
- Fixed player shadows being huge (too whimsical)
- Fixed a few game crashes
- Added support for ARM builds of Windows, go to Properties -> Game Versions & Betas
0.3.4.1 (Hotfix #1)
- Potential inventory resync causes items to disappear fix
- You can now see other players punches
- Improved long-term performance for host/singleplayer, enemies were staying alive forever so things slowed down after a while
- Loot zones reset once a day
- Pressing INTERACT also closes the inventory now
- Made "Refined Metal" more visually distinct
- Fixed a vram leak with enemies
This announcement was originally published by FernMakesGames on Steam on Feb 28, 2026.
Open the original on Steam