Playtest #1 Is Live

Hello everyone!
I am thrilled to start rolling out access to the playtest today. As a solo developer, my main goal for this phase is to ensure the foundation of the game is as solid and bug-free as possible before adding more content. Please keep the following in mind:
1. Phased Playtesting Approach
As a solo developer, releasing the entire game at once would lead to massive spoilers and make it overwhelming for me to track and fix every bug. Therefore, we are going step-by-step:
- Phase 1 (Current): You will get the most streamlined version featuring only the core mechanics and a working gameplay loop.
- Future Phases: Once this core foundation is polished, I will regularly push updates adding more pieces of the puzzle until we reach the final state.
2. What to Expect Right Now
- Focus on Core Mechanics: The current and upcoming playtest versions are strictly for testing the core mechanics. Fun content and extra features will be added later.
- More Content is Coming: The Early Access and full release will feature significantly more content. This phase is purely about crushing bugs!
3. In-Game Guidelines & Where to Look
- Menu Info: Check the Main Menu and Pause Menu inside the game. They include the rules and specific areas where I need your feedback the most.
- Join the Community: For any bug reports, suggestions, or extra questions, please join our Discord server:
https://discord.gg/Tsz6yfXmCm
Official Release Date & Note: September 16, 2026, at 10:00 AM PDT . If we do not run into any unexpected issues, the game will launch officially on this exact date and time. I am not planning any further delays!
Thank you so much for your support. More fun test versions are on the way!
This announcement was originally published by Green Vector Games on Steam on Aug 22, 2026.
Open the original on Steam