Helbreath Mystic Tavern Classic - Update v3.3.5.0
New Content
- added the Event Token Shop at the City Hall officer, where you spend Event Tokens on weapons, armors, spellbooks and upgrade stones; its gear is Ethereal (no repair, own fixed durability),
- added hunting quests for every hunting map: solo (100 / 300 / 600 kills) and party (500 / 1000 / 1500 kills),
- added hunting trophies, rewarded by the Hunter's Guild and tradeable in the auction under Miscellaneous,
- added player marking: Shift + left click on a player shows a skull over them for 15 s to your guild and party.
Hunter's Guild
- replaced all hunts with 54 new ones, from the farms at level 40 up to Apocalypse Realm,
- up to 6 objectives per hunt: pit tiers, Berserked monsters, special abilities, finishing blows (ice, energy, poison, critical) and items to bring,
- rewards include Hunter's Marks, gold, Zemstone of Sacrifice and hunting trophies; some hunts cost marks or gold, and trophy hunts unlock after an earlier hunt,
- hunt progress and cooldowns were reset; your Hunter's Marks are kept,
- monster body parts no longer weigh anything.
Quest Board
- bigger board with pages and filters: personal / party, For my level and map,
- the search looks at monster names and kill counts, so slime 300 works,
- quest details open in their own window, also from the Quests tab of the Character dialog.
Balance & Gameplay
- Heldenian rewards raised to up to 10 Event Tokens and 200 Contribution, win or lose,
- mine rocks respawn much faster,
- weapons (except wands) no longer drop with STR, DEX, INT, MAG, VIT or CHR,
- Skeleton Archer: arrow damage -30%, exploding arrow damage -50%,
- Skeleton Mage: damage -20%, but 20% of it now goes through Absolute Magic Protection,
- monster pits in The Frozen Caves and Middleland Dungeon spawn Berserked monsters 25% of the time,
- Hero items and the Hero Stone are bound to your character: they cannot be dropped, traded, sold, auctioned, mailed or put in the guild warehouse or the shared warehouse page,
- guild names can contain spaces: 3–20 letters, digits, _, - and single spaces,
- right-click attacks a monster on your own tile, left-click picks up items there,
- Dash Attack targets the monster under the cursor,
- dropping an item on a Shopkeeper or Blacksmith opens Sell with that item on the list,
- learning a spellbook for a spell you already know asks for confirmation,
- monsters have now 10% less defense ratio,
- field spells cast in towns and farms show Failed with a reason and cost no mana.
Interface
- minimap markers show their name on hover (Options → Minimap),
- Global and Town chat can be hidden separately (Options → Chat),
- spell buff icons no longer show timers; item and EXP buffs keep theirs,
- the drag tooltip stays on screen, and a locked Inventory keeps its position,
- long hunts wrap onto several lines in the quest tracker.
Performance
- faster server response with no periodic spikes,
- no more short freezes when monsters start attacking or in busy areas.
Bug Fixes
- Unicorns and other neutral creatures now cast spells on players,
- regular drops can roll sockets again,
- a failed craft lists exactly which materials were lost,
- fixed a recall exploit: clicking a minimap recall point mid-cast teleported you early,
- fixed run dust showing in front of players with high ping,
- fixed a full guild warehouse not loading or saving,
- fixed rare auction / mail results reaching the wrong character,
- fixed many possible server crashes.
This announcement was originally published by Mystic Tavern on Steam on Oct 28, 2026.
Open the original on Steam