Patch 0.2.3 New Year, New Tweaks
Happy New Year, Slayers!
Patch 0.2.3 focuses on progression depth, clarity, balance tuning, and a tougher endgame, along with plenty of fixes and optimizations.
Changes
Luck & Rarity Improvements
Added Luck as a new stat. Abilities and upgrades now have a Luck-based chance to roll with a minimum rarity in the skill selection popup. Skill popups can no longer roll multiple upgrades of the same type (e.g. Rare Crit & Epic Crit at the same time). The shop has been improved with categories for easier navigation.
Overlord – Phase 2
Added Overlord Phase 2 , featuring:
Its own set of new, very challenging enemy types Difficulty that increases every third minute during Phase 2
New Upgrades
Epic Health Legendary Health Epic Mana Legendary Mana Luck upgrades Legendary Regeneration
Pick-Up Buffs
Temporary buffs can now be found during runs:
Health Speed Haste
Balance Adjustments
Damage ramping has been reduced to smooth out late-game spikes.
Visual & UI Improvements
Minimap moved to the top-right corner Coins moved to display below the minimap Objectives are now shown in the top-left Stats map has been fully disabled — the minimap now stays visible at all times Skill selection popup now subtly indicates the minimum possible rarity Improved chest visuals and interactions Added client-side XP visuals collection Map navigation visual fixes
Performance & Fixes
Investigated and improved performance drops when many enemies are hit simultaneously Various optimizations and bug fixes
Thanks for playing and supporting Horde Slayer! See you in the hordes, /Aero
This announcement was originally published by Teodore on Steam on Jan 2, 2026.
Open the original on Steam