V0.175 - Bug Fixes & Content Update
New Content
5 New Open-World Quest NPCs — Five townsfolk now have jobs for you, unlocking between shady levels 8–12: smuggling runs, a risky prison photo job, a lost evidence bag, and a big pizza delivery. Quest Names on Map & HUD — Open-world quests now show their real names on the TAB map and HUD, plus proper hints telling you where to start. Locked quests stay a mystery until you reach the level.
Balance
Vending machine restocking now costs only what's actually missing — topping up a nearly full machine no longer costs the same as filling an empty one. The Redline phone no longer cares if your shop is closed. Its orders survive closing time, and it now rings between 10:00 and 02:00.
Bug Fixes
Staff and Vending tabs no longer end up locked after loading a save — affected saves fix themselves automatically. Fixed a rare co-op issue where a cargo box could get stuck on a shelf and become impossible to pick up. Fixed pizzas getting stuck against the machine when picked up as a client in multiplayer. Quest NPCs now properly show their opening line and both dialogue choices — this was broken in every language since the feature launched. Turkish players also get their missing second dialogue option back. Fixed controls locking up permanently when pressing ESC on the dark web computer while a tutorial popup was open. "Online Order" markers no longer linger on the map after the delivery is done. Quest photos now survive saving and quitting — no more undeliverable photos after a reload. Dark web MinerHub expand buttons now properly gray out when you don't meet the level requirement.
UI
Dialogue options are now stacked vertically with full-width buttons — long answers wrap neatly instead of overflowing. Press 1 to accept (top), 2 to decline (bottom).
Thanks for all the bug reports — keep them coming!
This announcement was originally published by Bunch'o'Nerds on Steam on Jul 16, 2026.
Open the original on Steam