I Only Moved My Mouse

[Demo] Patch Notes — v1.0.5143

Missroot

RANK VI to VIII in ENDLESS

Past stage 40, a new card page now and then tears the fight open into a RANK scene: each of your weapons at CARD MAXED (LV 5), the one in your hand or an ARSENAL weapon, offers its next rank, and the one you pick awakens past the cap. Solo runs only.

  • RANK VI ECHO: every cast of that weapon's skill repeats 0.6 seconds later at half power, in a colour of the weapon's own. None of the ten echo colours is the forge's red to yellow, and they stay apart from the cast on the colour-blind palettes too.
  • RANK VII COLOSSUS: every third cast comes giant, with a light knock (the SHAKE setting scales it).
  • RANK VIII COLOSSUS II: the giants grow larger still and the echo hits at full power.

Damage text, redrawn

Skill damage now shows what dealt it, and burn, bleed and poison keep one meter per monster. Hits, crits and the crystal's numbers are unchanged.

Looks like

Changes

Card skills

• The card's own art, then the total and the hit count, counting up with a white flash as they land

ARSENAL skills

• The same line, with the weapon's head as its icon

Burn, bleed and poison

• One running meter per monster, with the ailment's mark and a life bar

• The meter walks with its monster

Monster skills and callouts

• Land on a black ink stroke

Bosses fight back

Every boss and warden now has a break dial round its portrait and a glowing weak point on its body for each of its skills. A hand that cuts well hits it up to three times harder.

Image

Changes

Break dial

• Your cuts fill it by how fast you swing; a resting sword and every cast fill it at a quarter

• Full, the boss is BROKEN for 4 seconds: it stands where it is, walks, bites and casts nothing, and takes double damage

• Each fill after takes half again as long

Weak points

• A swing that cuts through one lands x2 and wears it fast; other blows wear the nearest one slowly

• A broken point goes dark and takes its skill off the boss for the rest of the fight (SEVERED)

• Each one broken leaves the boss EXPOSED: +50% on every blow, shown on its name. Everything together tops out at x3

A ghost katana on the title

The bull skull is gone from the title. Your pointer now holds a ghost katana by its grip: its point draws a red cut along your path, it sheds petals and trails pale streamers, flourishes when you point at a word, and never covers the name, the menu or the corner icons.

New record screens

HOW WILL YOU PLAY? now sets ONLINE and LOCAL side by side with their pros and cons. The one you point at warms to red, and the focus starts on the one you played last. Pick one and its records stand as columns: a big LEVEL figure over the place each reached, with PLAY, play time and DELETE (LOCAL) on the one you point at.

Settings

  • CAMERA SWAY (under SCREEN): how far the floor may slide as you swing
  • OFF, the new default: the whole floor stays on screen and the camera never moves
  • 25% to 300%: the view may come in closer and follow your sword, the floor sliding up to that percentage of your hand's move
  • FULL: no limit, as the old follow
  • AUTO ZOOM and the new FOLLOW AUTO-CUT show under it once it is on
  • If you had AUTO ZOOM on, you start at FULL

Changes

Image

Changes

Polishing Cloth

• Stack size 20 → 200

Etching Needle

• Stack size 20 → 200

Redraw Scroll

• Stack size 20 → 200

  • Fights
  • Guides pause the fight while you read: the floor and the stage clock stop and the sword is sheathed
  • The fight comes back when you answer the guide, click off its light, press a key, or rest your hand and then move it
  • Left untouched for 30 seconds with AUTO-CUT on, it comes back with the blade fighting alone
  • Every monster dies with a sound of its own; bosses add a boom and a cavern echo
  • Elite deaths always sound, and long sounds no longer bend in pitch in a crowd

Weapons

  • A weapon card's top level: FORGED → CARD MAXED (FORGED read like the FORGE page)
  • Your weapon's row on the damage sheet and the results page: BLADE → its form (PITCHFORK), with its own skill right under it
  • HISTORY shows each run's weapon by name, with its picture

Achievements

Two secret achievements: the achievements page counts how many there are and how many you have found. What they ask stays hidden until you find them. Rewards now show the currency's icon first, then the figure.

Fixes

  • DAILY RIFT: waves that reach the server late now count in full, so a shaky connection no longer cuts your run short on the board.
  • A thrown ARSENAL weapon left to cut free is the one it threw: it stands up where it landed or hops to its spot, instead of a second copy appearing nearby.
  • Trident Thrust: the forks stop just behind the crowd instead of flying on over empty ground.

This announcement was originally published by Missroot on Steam on Oct 25, 2026.

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I Only Moved My Mouse

$10.39action-roguelike · bullet-heaven

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