Update 160526
- Fixed issue when game starts and player is not ready
- Fixed issue with unit group selection where the friendly indicator would not turn invisible on units in the unit group
- Fixed font on request not being the correct font
- Fixed font on lobby count down timer not being the correct font
- Fixed issue with commander request menu able to ask for int max units causing cost to be -10
- Fixed unit rendering not having hats at longer ranges
- Fixed issue where player dying on static machine gun causing client side to show machine gun still shooting
- Fixed commander not being able to see what objective player is moving towards
- Fixed issue with multiple players able to have the same squad weapon/ammo box causing a conflict of interest with said item
- Fixed front line stamina bar being visible when releasing movement keys
- Fixed commander using old movement visual
- Fixed issue with unit group selection where units that are unloaded on the client would not be set selected when unit group is selected
- Fixed AI not going to formation when told to stop, after reloading squad weapon
- Change Main Menu
- Changed ping to come from the centre of the screen instead of the weapon
- Added custom key binds
- Added unit group audio acknowledgement
- Added unit group movement destination visualization
- Added unit group combat indication
- Added new map
This announcement was originally published by Utilitarium Interactive Development on Steam on May 16, 2026.
Open the original on Steam