Japanese Ramen Simulator

Update Notes (v0.1.57.18549)

Wild Dog

Update Notes (v0.1.57.18549)

Thank you for playing Japanese Ramen Simulator!

This update introduces Serving Staff to bring prepared dishes to your customers!

We have also added new equipment to help you run your shop, including a Small Refrigerator, a Ramen Bowl Shelf, and a Rice Bowl & Gyoza Plate Shelf.

You can now tailor your shop experience with World Settings and change the colors of your walls, floors, and ceilings.

When you move worktops, counters, and similar furniture in Build Mode, items placed on top now move with them.

We have also made cooking tools easier to use and fixed a range of bugs.

We will keep improving the game based on your feedback and reports to make it even more fun to play.

Here are the additions and changes in this update.

▼New Content

●Serving Staff

Added Serving Staff to deliver prepared dishes to your customers!

The Serving Staff Workstation becomes available to purchase at Shop Lv.9.

For orders that include side dishes, place the ramen and the ordered side dishes on the workstation. Staff will load them onto a tray and deliver them.

Note: Staff prioritize customers whose orders have already been taken. They can also serve customers before you take their orders if matching dishes are available.

●New Equipment

  • Added the Small Refrigerator, available to purchase at Shop Lv.4.
  • The Ramen Bowl Shelf is now available to purchase at Shop Lv.1.
  • The Rice Bowl & Gyoza Plate Shelf is now available to purchase at Shop Lv.10.
  • Added the Order Monitor with Stand (Extra Large), available to purchase at Shop Lv.10.

●Menu Orders & Emotes

  • Customers can now order the Chashu Rice Bowl starting at Shop Lv.20.
  • Added the Kneeling Bow and Clap emotes.

▼New Features

●World Settings

Added World Settings to the Options menu.

Settings are saved separately for each shop. In multiplayer, the host can change them.

  • Added a Custom difficulty option. You can adjust customer traffic, waiting times, and the bill multiplier.
  • You can now toggle thief appearances ON or OFF.
  • You can now limit ramen orders to My Ramen recipes. Note: You must register a My Ramen recipe before changing this setting.
  • You can now toggle orders for individual side dishes and drinks ON or OFF.

Note: You can change the difficulty while the shop is open. Adjustments such as waiting times take effect immediately.

●Wall, Floor & Ceiling Colors

  • You can now change the colors of walls, floors, and ceilings when editing their designs.

●Reloading My Designs

Added an option to reload the folder contents from the My Designs management screen. You can now apply changes to PNG images edited outside the game without quitting. Changes also apply wherever those designs are already in use. Note: In multiplayer, only the host can use this feature.

●Multiplayer Player Management

Added a kick feature that lets the host remove players from the room. Note: Kicked players cannot rejoin the same room. They can join again if the host creates a new room.

▼Gameplay Improvements

●Cooking & Items

  • Reworked filling pots with water at the Sink and 2-Burner Stove. You can no longer stop filling midway or pick up a pot while it is being filled. Note: This applies to Stockpots, Simmering Pots, and the inner pot of the Rice Cooker.
  • You can no longer turn off a stove while a pot is on it. Note: Remove the pot before turning off the heat.

●Customer Service & Dish Ratings

  • Food placed closer to customers at counter seats can now be served to them.
  • Customers now select the dishes that match their order and begin eating even if the tray also holds other food or tableware.
  • Burnt gyoza can now be served for gyoza orders. Note: The degree of burning affects the dish rating.
  • Topping orders previously grouped together as chopped onions now distinguish between 2 types: Chopped Green Onion and Chopped Leek.
  • When topping types or quantities do not match an order, customer comments now explain the mismatch in more detail.

●Tableware & Clearing Up

  • Increased the number of rice bowls and gyoza plates you can carry together from 5 to 6.
  • Increased the number of trays you can carry together from 5 to 10.
  • Dirty tableware can now be placed on trays.
  • You can now carry glasses together regardless of their condition. Note: When serving water to customers, place glasses down 1 at a time.
  • When carrying multiple glasses or beer mugs, you can now place those that fit into the Sink or a Plate Rack without putting the others down.
  • You can now empty the contents of multiple glasses or beer mugs you are carrying in a single action.

●Staff

  • Expanded the interaction range for restocking empty Plate Racks at the Staff Dishwasher.

●Equipment & Building

  • Adjusted refrigerator door collision to match whether the door is open or closed.
  • Adjusted collision for chairs at tables to make it easier to move around them.
  • When you move worktops, counters, and similar furniture in Build Mode, items placed on top now move with them.

▼System Improvements

●Display & Controls

  • In Throw Mode, the crosshair at the center of the screen is now hidden, and the throw gauge remains visible even when you are not charging a throw.
  • The rotation control guide in Build Mode now appears only when the selected object can be rotated.
  • Added icons to distinguish chicken, pork, and beef varieties of rich soup.
  • My Ramen names now scroll when they are too long to fit in the display area.
  • Adjusted the initial state of the color sliders on the My Designs and customization screens.

●Tutorials

  • The featured side dish or drink is now always included in the first order during its tutorial.
  • The drink storage tutorial now checks that you have placed at least 1 of each specified drink type in the refrigerator.
  • Shortened the Noodle Boiling Staff tutorial by removing the step where you wait for staff to finish cooking after preparation.
  • Changed the shelf purchased in the building tutorial to the Ramen Bowl Shelf.
  • Added a Serving Staff tutorial.

●Graphics & Sound

  • Added sound effects for chopping Garlic Chives and handling Tantan Tare.
  • Updated voice chat noise suppression.

●Online & Performance

  • Improved connection failure messages and instructions for retrying manually.
  • Optimized screen updates for the Order Monitor, purchasing screen, and other interfaces to reduce unnecessary rendering.
  • Reworked backups when saving and quitting, and improved how the game waits for shutdown tasks to finish.

▼Bug Fixes

●Customer Service

  • Fixed an issue where updates to payments or experience points repeatedly postponed the next thief appearance.
  • Fixed an issue where a boss customer could leave without finalizing their rating after receiving a tray that did not match their order.
  • You can now use the shop sign to close the shop and end the day even if a boss customer leaves before finishing their meal. Note: The boss challenge will count as not cleared in this case.

●Staff & Tutorials

  • Fixed an issue where staff could not be unassigned from equipment damaged by fire, preventing the equipment from being sold.
  • Staff assignments to equipment that no longer exists are now cleared when loading older saves.
  • Fixed an issue where dish-clearing staff could not correctly select tableware to collect when stacked items differed in cleanliness or contents.
  • Fixed an issue where dish-clearing staff kept holding tableware they could not put away and were unable to resume work.
  • Fixed an issue where dish-clearing staff could not correctly transfer clean glasses and other tableware between racks. Note: Tableware that cannot be transferred now stays in its original rack.
  • Supplies now count as delivered when brought into the shop while still on a cart.
  • Supplies placed in the back room are now correctly recognized by the instructions for bringing supplies inside and storing them in the refrigerator.

●Movement, Equipment & Items

  • Fixed an issue where running toward the 2nd-floor railing caused the player to teleport.
  • Fixed an issue where objects could be placed inside a refrigerator in Build Mode while its door was closed.
  • Fixed an issue where the interaction area of a tableware shelf prevented players from retrieving a knife stuck in it.
  • Fixed an issue where the Gramophone floated above the floor after being placed.
  • Fixed an issue where players could immediately retrieve an item they had just thrown using the normal pickup action.
  • If the usual respawn position is blocked by a cart or another object, respawning now uses another available spot.
  • Fixed an issue where the placement preview did not correctly detect overlapping obstacles when placing just 1 item from a stack being carried.
  • Fixed an issue where the elevator could no longer be placed after it had been moved.

●Character Appearance

  • Fixed an issue where props from the previous emote remained after switching emotes on the customization screen.
  • Fixed an issue where skin clipped through the sleeves of some customer models while eating or drinking.

●Display & Designs

  • Fixed an issue where the staff name and My Ramen name editing screens could not be closed with the Esc key.
  • The Order Monitor no longer shows a countdown when customers leaving due to waiting time is disabled, such as on Easy difficulty.
  • Fixed an issue where changing patterns in Design Mode unexpectedly changed the selected colors.
  • Fixed an issue where color selection prompts appeared while changing patterns in Design Mode.

●Online & Multiplayer

  • Fixed an issue where changes to voice chat mute or push-to-talk settings sometimes did not take effect immediately.
  • Fixed an issue in multiplayer where tableware did not return to the correct position after a player ate a side dish or had a drink.

●Saving & Stability

  • Fixed a crash that could occur during asynchronous saving.
  • Improved protection of the original save data when save recovery fails.
  • Added recovery handling for malformed save data encountered during play.
  • Fixed a voice chat crash that could occur when disconnecting from multiplayer or saving and quitting.
  • Fixed a crash that could occur in multiplayer while synchronizing item physics or the state of side dishes being eaten.
  • Added safeguards against crashes during Steam authentication initialization.
  • Added safeguards against crashes related to character animation and pathfinding data updates.
  • Addressed an issue where FSR failed to initialize when the cache path contained Japanese or other non-ASCII characters.
  • Fixed an issue where the rendering state was not restored correctly in DirectX 12.
  • Revised the conditions for enabling ray tracing with older AMD GPU drivers to help prevent crashes.

This announcement was originally published by Wild Dog on Steam on Oct 15, 2026.

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