Koloro

Bugs fixes

Sköll Studio

because the player expérience is very important for us, we are still fixing all bugs and things that are frustrating. We're really attentive about what you think of the game so we're watching the most let's play and streamings as we can see to enhance the game.

Bug fixes : - some slimes have learned to fly so we've just cut their wings - some moving platforms were not affected by pause - the time attack was impossible to validate on the third boss

Other fixes : - we've added a checkpoint after each step on the last boss in normal mode - we've fixed some little things in level design we've found too frustrating while watching players streams

If you encounter some bugs, just tell us. Because we are a small team, we are accessible.

This announcement was originally published by Sköll Studio on Steam on Jun 5, 2018.

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Koloro

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