Korea Dynasty November 2026 Development Roadmap
Here is our roadmap for November 2026.
In November, we plan to introduce part of a new main scenario. We’ll also add new content, including a Wokou encampment, and make some optimizations.
(Content/Systems)
- Add part of a new main scenario
- Add a mode for free play without a storyline
- Add a Japanese currency item
- Add a new companion
- Add new clothing items
- Add Steam achievements
- Increase the number of NPCs in some castles
- Allow some enemy NPCs to throw Sojilryeopotong
(Quality of Life/Optimization/Graphics)
- Add an option to cancel calls to followers
- Optimize animation processing
- Optimize ragdoll processing
- Add sound effects
- Make ship controls easier to use
(World Locations)
- Add a Wokou encampment
(Balance)
- Lower the chance of stronger enemy NPCs appearing in faction raids and similar encounters
In addition, bug fixes and detailed improvements will continue to be implemented.
Steam recommendations and positive reevaluations are a great source of support for the continued development of our game. Thank you sincerely.
Depending on the direction of the game and the difficulty of development, we may not be able to incorporate feedback from every player. However, when planning each month's roadmap, we always select and incorporate some of the feedback shared on our official Discord.
Although our game may not be an AAA title, we are developing it with care and passion. Throughout Early Access, we will continue adding a variety of enjoyable content and improving areas that need work so that the game can remain a fond memory for you.
This announcement was originally published by Happy Daram Inc. on Steam on Nov 9, 2026.
Open the original on Steam