Core gameplay is ready — the corporate party begins!
Core gameplay is ready — the corporate party begins!
We've reached a major milestone: the core gameplay loop of Last One Employed now works from start to finish. You can create a lobby, connect 3–10 players, assign roles, play a complete match, fire employees, and crown the last one employed.
One screen. Everyone's phones.
Run the game on a Windows, macOS, or Linux computer and put it on a shared screen. Other players join from their phones through a browser using the QR code. No mobile app or extra controllers are required.
Every turn is corporate chaos
- Optimize your hand: discard and draw back to seven cards.
- Play an action against a coworker—or save yourself.
- Delegate a hidden task into somebody else's Inbox.
- Resolve your own Inbox and hope it does not trigger a chain of problems.
- Answer attacks with blocks, counterattacks, and redirects.
Stay on the payroll
Everyone starts with Patience, Stress, and Budget. Lose Patience, gain Stress, steal Budget, buy office perks, and redirect blame. When your Stress catches up with your Patience, you are fired. The last employee standing wins.
32 ways to stay employed
Choose one of 32 office roles—from Project Manager, System Administrator, and QA Lead to HR, DevOps, a remote freelancer, or a gloriously unstable founder. Every role has its own deck, play style, attacks, defenses, and ways to recover.
What comes next
With the foundation in place, we're moving on to balance, usability, visuals, sound, and polish. Future updates will take a closer look at individual systems, roles, and the road to release.
Sabotage your coworkers. Survive your inbox. Be the last one employed.
This announcement was originally published by BigMeco Games on Steam on Jul 24, 2026.
Open the original on Steam