Planet 1&2 Puzzles + Visual Improvements - Patch 4.4.0
We've added about another half dozen puzzles and some of them are much more difficult. Additionally we've taken your feedback and really increased how dynamic planet 1 feels like. Please join us on Discord to let us know what you think. We hope you enjoy!
Major Features:
- New Intro comic better introducing the lore! Start a new game to view it. - Music Revamp - Ship music is now dynamic (greenhouse,cockpit,hangar,space) - Planet music blending should be more natural - About half a dozen new puzzles between planet 1 and 2 - Planet 1 now feels even more like an alien desert in visuals! - Planet 2 now feels even more ocean-like in movement and visuals! - Translation has started for Portugues-Brasil. Feel free to goto English only via settings.
Features Community Asked For!
- Player markers in multiplayer when in the same area (ship or planet) - Drop pod markers are now super reliable and don't disappear in multiplayer when someone takes the drop pod back - Hundreds of new Salli lines. She now repeats a lot less. - SMG is now a lot more powerful and should have a slot in your arsenal at mid range. - Shotgun reworked to give better spread and damage. - Armory now has a paint station so you have to run around the ship less. - You can now see the time left you have to explosion in seconds - There is now an icon when in mining ship showing where the Lodestar ship is
Features:
- Ship has continued to be improved. Armory now more visible. - Better footsteps on Planet 2 - Butterflies may appear on Planet 4 occasionally - Teleporter menu's look has been improved - Tin Ore changed to purple to make it more visible on planet 1 and match the theme - Spitball icon now drawn by an actual artist - "Simon Says" sound puzzles revamped for clarity
Bugs:
- Fixed a bug that could permanently prevent you from jumping - Fixed the drilling sound permanently playing when two asteroids overlapped - Dozens of holes filled on spaceship and planets - You should no longer lose your equipment after dying in the mining ship - Dialog should be more reliable on clients
Coming Soon:
- Localization is in progress for Portugues-Brasil - Even more puzzles across all planets! - AI updates and more dynamic combat - Planet 4 Gameplay Design Rework
This announcement was originally published by Edenic Era LLC on Steam on Oct 2, 2022.
Open the original on Steam