OST is Live + Lunars Devlog - Oct 2026 #1
SOUNDTRACK
Finally got the soundtrack approved! The Lunars soundtrack is now live. New tracks will be added as new game content drops.
October - Devlog #1
SUMMARY
- City Board fixes, bots and item/event updates
- Minigame renames, descriptions and gameplay fixes
- Character visuals, audio and minigame preview updates
- Host migration, bot testing, UI and loading fixes
BOARDS
- City Board:
- Item selection, dice roll, camera and progression fixes
- Improved bot choices on buying/using items and board events
- Stabilised board state restoration during host migration
- Updated Jade Event naming and localisation
MINIGAMES
- Minigame renames:
- Cowduction -> Moo-F-O
- Goldfishing -> Gold-Fishing
- Whack-A-Game -> Honk & Bonk
- Card Matching -> Flip Happens
- Roob Cube -> Cubetastrophy
- Either or Not -> Match or Trash
Added minigame descriptions, controls, actions text, etc.
Moo-F-O:
- Improved UFO movement and networking
- Updated lighting, beams and capture effects
- Added capture/chase audio and fixed bug for persistent audio after minigame ends
Rodeo Roundup:
- Fixed antagonist animations on spawn
- Refreshed antagonist character setup
- Improved goose-riding animation
Flip Happens:
- Patched grid generation bugs
- Updated card pairing/scoring
Garden Hop:
- Rebuilt bot pathfinding with bespoke solution to reduce processing load.
Gold-Fishing:
- Fish initialization/networked visual issues
General controls, animations and networking fixes
VISUALS & AUDIO
- Eyes:
- Fixed Fresnel handling between normal/flat modes
- Custom eye colours now apply to happy/dizzy eyes
Improved character animations/visual feedback
Overhead UI:
- Fixes and updates to player UI on board
- Fixed map camera parallax
Added minigame sounds + audio cleanup
Minigame preview videos:
- Updated instruction videos to VP8 for Steam Deck compatibility
- Fixed delayed playback caused by video keyframes
GENERAL / MISC
- Host migration:
- Multiplayer sync fixes across lobby, boards and minigames
- Improved player returning to game reliability
- Stress testing host migration
Bots:
- Improved bot ready-up reliability
Minigame selection:
- Added scrolling (we're beyond one page of minigames! Yay More to come)
- Selection now keeps the active minigame in view
- More consistent UI navigation
Fixes for duplicate occasional bug for extra local players spawning with controller connected
Loading/scene transitions:
- Fix - duplicate loading screens
- Better scene transitions
Performance optimisation/general bug fixes
This announcement was originally published by Anubis Arts on Steam on Oct 14, 2026.
Open the original on Steam