Announcing Lycans 2
Hello everyone!
First of all, thank you for playing Lycans. We recently passed 50,000 copies sold!
It’s been a while since the last official update, and I’m sorry about that. I was juggling several projects while a lot was changing in my personal life. Things have settled down since then, and I’ve finally had the time to come back to a game I loved making.
Lycans and its community have grown a lot. You’ve made so many mods that you can now play for hundreds of hours and still have matches that feel different every time.
For a long time, I considered sticking with smaller updates to Lycans. But even small changes would have broken the mods people had worked so hard on. And some parts of the game, especially networking and voice chat, needed to be rebuilt from the ground up.
The new ideas I wanted to explore called for a bigger change to how the game plays. Putting all of that into an update would have split the community and broken the existing mods.
That’s why I decided to make Lycans 2, a brand-new game in the same universe with a different approach to how you play.
Gone are the mandatory meetings where winning meant being a great speaker or a born liar. Now, if you suspect someone, you’ll need to work with the other villagers, gear up, and take down the threat yourselves. And you can act in broad daylight as well as at night.
Lycans 2 is planned to launch in Early Access on March 1, 2027. I’ll be releasing regular updates and listening to your feedback as the game grows.
You can wishlist Lycans 2 on Steam now to stay in the loop about playtests, demos, launch, and future discounts!
This announcement was originally published by Onu Games on Steam on Oct 31, 2026.
Open the original on Steam